Senior Real-time VFX Artist

4 Months ago • All levels
VFX

Job Description

Halon Entertainment is seeking a Senior Real-Time VFX Artist to create spectacular real-time FX using cutting-edge technology. The artist will collaborate with the team to create high-quality effects such as fire, smoke, explosions, and fluid simulations, considering lighting and integration techniques. Responsibilities include creating libraries of Niagara particle effects, utilizing Unreal Engine and proprietary tools, assisting in R&D efforts, providing estimates, and contributing to tool design and process streamlining. The role requires attention to detail, artistic and technical direction, and a combination of technical knowledge and strong creative and visual instincts.
Must Have:
  • Create and optimize stunning FX in Engine.
  • Collaborate to create high-quality effects like fire, smoke.
  • Create libraries of Niagara particle effects.
  • Consider lighting and integration techniques in scene design.
  • Use Unreal Engine and proprietary tools for FX assets.

Add these skills to join the top 1% applicants for this job

real-time-vfx
unreal
storytelling
lighting-shading
prototyping

Halon Entertainment is a leading visualization and technology company dedicated to storytelling in feature films, television, video games, and advertising. We utilize cutting-edge technology to create engaging and immersive experiences. Our collaborative environment nurtures creativity and innovation, positioning us as a preferred leader and employer in the entertainment industry.

We are seeking a Senior Real-Time VFX Artist with the skills to create spectacular real-time FX. The ideal candidate has experience working within the constraints of real-time engines, shows attention to detail, and can take artistic and technical direction to achieve the most appropriate solution. A level of technical knowledge combined with strong creative and visual instincts is critical for this position.

This is a hybrid work opportunity. Please note that during the 90-day probationary period, this position will require working US East Coast hours.


Duties and Responsibilities:

  • Work directly in Engine to create and optimize stunning FX 
  • Collaborate with the team to create high-quality effects like fire, smoke, explosions, fluid simulations, etc. 
  • Create libraries of Niagara particle effects 
  • Consider lighting and other integration techniques to the overall scene design 
  • Use Unreal Engine and proprietary tools to create FX assets.  
  • Assists in R&D efforts for tool enhancements and prototyping of new technology. 
  • Provide department and production leads with responsible estimates for FX tasks and identify any risks to the effort 
  • Contribute to the design and streamlining of FX tools and development processes

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