Senior Rendering Engineer

5 Months ago • 5 Years +
Rendering

Job Description

Kabam seeks a Senior Rendering Engineer to elevate their rendering team. Responsibilities include leading the design, development, and maintenance of high-quality rendering software; developing rendering pipeline code and shaders for advanced visual features; architecting scalable solutions for complex rendering challenges; collaborating with cross-functional teams; driving continuous improvement and innovation; providing technical guidance and mentorship; and contributing to project planning and documentation. The ideal candidate possesses expert-level C# or C++ proficiency, HLSL expertise, and extensive game development experience (ideally on consoles, PC, or mobile). A strong understanding of mobile gaming trends and experience with graphics APIs (Metal, Vulkan, OpenGL, DirectX) are essential.
Good To Have:
  • Unity3D or Unreal Engine experience
  • Experience with graphics debugging and optimization on Android and iOS
Must Have:
  • Expert C# or C++
  • HLSL proficiency
  • 5+ years software dev experience
  • Lead rendering software development
  • Develop shaders & visual features
  • Architect scalable rendering solutions
  • Collaborate with cross-functional teams
  • Mentor junior engineers

Add these skills to join the top 1% applicants for this job

cross-functional
communication
problem-solving
rendering
cpp
unreal
unity
kanban
quality-control
agile-development
lighting-shading
c#
marvel
vulkan
open-gl
algorithms
direct-x
multiplayer
hlsl

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…

We are looking for a Senior Rendering Engineer to take our rendering team to the next level. This is the perfect role for someone who possesses a technical background and has a high degree of appreciation for game art and the people who craft it, loves to improve quality through research and implementing new techniques, and enjoys designing scalable solutions that push visual quality on the latest hardware yet can scale back on older hardware. This is a challenging and exciting role on a collaborative, talented team.

In this role, you can expect to:

    • Lead the design, development, and maintenance of high-quality rendering software, ensuring code quality and adherence to best practices. Develop rendering pipeline code and shaders, implementing advanced visual features including lighting, shadows, and post-processing effects.
    • Architect robust and scalable solutions for complex rendering challenges, making informed technology decisions to ensure optimal system performance, security, and scalability.
    • Collaborate effectively with cross-functional teams, including art and other engineering disciplines, to understand requirements and facilitate seamless communication throughout the project lifecycle.
    • Drive continuous improvement and innovation within the rendering pipeline by optimizing algorithms and code for peak performance, staying current with industry trends and technologies, and proactively identifying and resolving critical software issues.
    • Provide technical guidance, mentorship, and constructive code reviews to team members, fostering knowledge sharing and contributing to overall team growth and expertise.
    • Contribute to project planning and manage timelines effectively, while also maintaining comprehensive documentation to support knowledge sharing and ongoing system maintenance based on evolving project needs.

To be successful in this role, your background includes:

    • Bachelor's degree in Computer Science, Engineering, or equivalent experience.
    • Expert-level proficiency in C# or C++. Must have proficiency in HLSL.
    • 5+ years of software development experience, ideally within the gaming industry (Console< PC, or Mobile)
    • Strong ability to communicate effectively with both technical and non-technical team members, and a desire to mentor junior team members.
    • Proven ability to write clean, simple, and well-documented code based on design requirements.
    • Demonstrated track record of working effectively both independently and collaboratively within a dynamic team.
    • Experience with Android and/or iOS mobile application development.
    • Up-to-date understanding of current mobile gaming trends.
    • Experience working with Agile, Kanban, or similar project management methodologies.
    • Experience with at least one graphics API (e.g. Metal, Vulkan, OpenGL, DirectX).
    • Proficiency rendering for game engines such as Unity3D or Unreal Engine is nice to have but not required
    • Experience with graphics debugging and optimization on Android and iOS platforms.
    • Ability to profile and identify CPU and/or GPU performance issues, and implement optimizations.

    • if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver, Montreal and Charlottetown in Canada, Los Angeles and San Francisco in the United States, and in Seoul, South Korea. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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