Engineering · Stockholm, Remote (within Europe)
We're making a football game
We believe football gaming should be as exciting and inclusive as the sport itself. Our vision is to build the world’s most player-centric football game, which empowers a global community to compete, create, and connect. No outdated licenses. No legacy limitations. Just pure football, driven by innovation, culture, and the people who love the game.
GOALS is for the kids and the champions. The creators, the grinders, the entertainers. For every moment of skill, every style of play, and every version of you. This is more than just a game — it’s a new standard.
Welcome to the engineering team
Do you want to be part of the creation of the game football deserves, while also making sure to democratize its reach? As a Senior Rendering Programmer - Optimization specialist, you will play a key part in this; you will develop and optimize the rendering pipeline for our multiplayer football game. You will work with a team of programmers and collaborate closely with tech artists, artists, and designers to ensure the visual fidelity, performance, and efficiency of the graphics rendering in our projects.
If you're passionate about pushing the boundaries of rendering technology, thrive in a collaborative environment, and relish the prospect of crafting unforgettable gaming experiences, then GOALS is the place for you. Join us in our journey to create the future of rendering technology that scales over multiple platforms.
We use Unreal Engine 5.
The position is permanent, and you can work from our Stockholm office, hybrid, or fully remote from anywhere in Europe. It is important that you are able to communicate unhindered in verbal/written English.
For this position, we do not offer relocation assistance.
In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits, like an occupational pension, 30 days of PTO, flexible work hours, stock options, and more. Learn more here.
For this role, we would like you to include:
We strongly encourage you to apply even if you don’t feel that you tick all the boxes. You just might be exactly what we need, even if we haven’t understood it yet. GOALS is still a young company, and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills.
Read more about our recruitment process
Department
Engineering
Role
Rendering Engineer
Locations
Stockholm, Remote (within Europe)
Remote Work
Optional Remote
About GOALS
GOALS is a remote-first game studio, with HQ in Stockholm. We’re developing the biggest thing happening to football since, well, the football.
Founded in 2021
Co-workers 60