Senior Rigging Artist

2 Months ago • 5 Years + • Rigging

Job Summary

Job Description

The Senior Rigging Artist will be responsible for building and maintaining animator-friendly control rigs for 3D characters, creatures, and props using the in-house Maya rigging pipeline. They will also develop and maintain rigging tools and scripts to accelerate rig setup and automate repetitive tasks. The role involves preparing and exporting rigged assets into game engines and ensuring compatibility with in-house import pipelines. The candidate will need to document tools and processes, and proactively seek innovative solutions to technical challenges. The team is looking for someone who can work in a collaborative environment.
Must have:
  • 5+ years in a Technical Animator/Technical Artist role.
  • Deep understanding of weight-painting workflows and skinning algorithms.
  • Balance visual fidelity with real-time performance constraints.
  • Strong understanding of animation principles.
  • Proficient in Python, MEL, or MaxScript for tool creation and pipeline scripting.
Good to have:
  • C++ and C# or other programming languages.
  • Familiarity with package management and deployment systems.

Job Details

Job Title:

Senior Rigging Artist

Requisition ID:

R025420

Job Description:

Senior Rigging Artist

Elsewhere Entertainment is looking for a Senior Rigging Artist to join the development of an exciting new IP.
 
You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content. 


Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Responsibilities:

  • Build and maintain animator-friendly control rigs for 3D characters, creatures, and props using the in-house Maya rigging pipeline
  • Develop and maintain rigging tools, scripts, and pipeline integrations (Python, MEL, MaxScript) to accelerate rig setup and automate repetitive tasks
  • Familiarity with cutting-edge techniques (e.g., data-driven or scan-based rig generation, machine-learning-assisted blend-shapes)
  • Prepare and export rigged assets from Maya into game engien, ensuring compatibility with in-house import pipelines and automated build systems
  • Document tools, workflows, and processes in a clear and user-friendly manner.
  • Proactively seek innovative solutions to technical challenges in animation and character systems.

Need to Have:

  • 5+ years in a Technical Animator/Technical Artist or Character TD role, with a strong focus on rigging systems for games or high-end CG production
  • Deep understanding of weight-painting workflows and skinning algorithms to produce lifelike deformations
  • Balance visual fidelity with real-time performance constraints; profile rigs in engine and optimize controls, skin weights, and deformation quality
  • Strong understanding of animation principles and their application in both keyframe and procedural animation.
  • Proficient in Python, MEL, or MaxScript for tool creation and pipeline scripting
  • Experience with setting up offline and/or real-time simulation rigs for cloth, hair, physics-based and dynamic systems.

Nice to Have:

  • C++ and C# or other programming languages.
  • Familiarity with package management and deployment systems like Rez and PyPI.

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 


Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

Ready to Activate Your Future?


#elsewhere

Similar Jobs

Realtime - Senior Animator - Freelance

Realtime

Manchester, England, United Kingdom (Remote)
1 Month ago
Light Speed Studios - 3D Artist

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
6 Months ago
Estoty - Animator

Estoty

Vilnius, Vilnius County, Lithuania (On-Site)
1 Month ago
Argus - Technical Artist (South East Asia)

Argus

Australia (Remote)
4 Months ago
Reenbow - 3D Character Artist - Alternance / Internship

Reenbow

Paris, Île-de-France, France (On-Site)
3 Months ago
Flying Bark - Rigging Artist

Flying Bark

Sydney, New South Wales, Australia (Hybrid)
4 Months ago
Skydance - Rigging Senior Artist

Skydance

Madrid, Community Of Madrid, Spain (Hybrid)
2 Weeks ago
Xentrix studios - Rigging – Artist

Xentrix studios

India (On-Site)
9 Months ago
Ubisoft - Rigging Artist (Senior) - (Unannounced Project)

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Week ago
Lakshya Digital - Senior Rigging Artist

Lakshya Digital

Gurugram, Haryana, India (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Studio Image Works - 3D Generalist

Studio Image Works

Gurugram, India (On-Site)
1 Year ago
Firesprite - Principal Gameplay Animator

Firesprite

Liverpool, England, United Kingdom (Hybrid)
4 Months ago
Epic Games - Technical Artist, Developer Relations (Metahuman)

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Haptic  - Senior 3D Creative Designer

Haptic

Paris, Île-de-France, France (Remote)
7 Months ago
GameDuell - Senior 2D Animator (Unity)

GameDuell

Berlin, Berlin, Germany (Hybrid)
5 Months ago
Riot Games - Technical Artist II - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
5 Months ago
Amber - 3D Animator (Project Based)

Amber

(Remote)
4 Months ago
Ubisoft - Associate Technical Director, Animation

Ubisoft

Toronto, Ontario, Canada (Hybrid)
3 Months ago
FunPlus - Character Artist

FunPlus

Lisbon, Lisbon, Portugal (Hybrid)
3 Months ago
Critical mass - Senior Product Engineer - 3D

Critical mass

Vancouver, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

GameJobs - Designer

GameJobs

Stockholm, Stockholm County, Sweden (Hybrid)
1 Year ago
Haptic  - Game Designer

Haptic

Sweden (On-Site)
7 Months ago
luxsoft - Senior Manual QA Android

luxsoft

Gothenburg, Västra Götaland County, Sweden (On-Site)
2 Months ago
Ubisoft - Product Director [Tom Clancy's The Division 2]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
LeoVegas - Backend Engineer (Markets)

LeoVegas

Stockholm, Stockholm County, Sweden (Hybrid)
1 Week ago
Quantic Dream - HR & Office Administrator

Quantic Dream

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Nolimit City - Graphic Artist

Nolimit City

Stockholm, Stockholm County, Sweden (On-Site)
9 Months ago
Starbreeze Studios - Experienced Lighting Artist (PAYDAY)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
5 Months ago
Hacksaw Studios - Technical Project Manager – Live Maintenance & Feature Delivery

Hacksaw Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
house of how - Senior Designer - Sweden

house of how

Boden, Norrbotten County, Sweden (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Rigging Jobs

Electronic Arts - Senior Technical Artist (Rigging)

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Warhorse Studios - Rigger

Warhorse Studios

Prague, Prague, Czechia (On-Site)
4 Months ago
AGBO - Rigging Artist

AGBO

Los Angeles, California, United States (Remote)
2 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Larian Studios - Senior Technical Rigger

Larian Studios

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
8 Months ago
DNEG - Senior Rigging Developer (DNEG Animation)

DNEG

London, England, United Kingdom (Hybrid)
2 Months ago
Skydance - Rigging Artist

Skydance

Madrid, Community Of Madrid, Spain (Hybrid)
5 Months ago
Lakshya Digital - Rigging Artist - Blender

Lakshya Digital

Gurugram, Haryana, India (On-Site)
2 Months ago
frames store - Freelance Senior Rigging TD

frames store

New York, New York, United States (Hybrid)
4 Months ago
Ultimate studio - Rigger

Ultimate studio

Melbourne, Victoria, Australia (Remote)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Toronto, Ontario, Canada (On-Site)

San Francisco, California, United States (Hybrid)

San Francisco, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Melbourne, Victoria, Australia (On-Site)

Dublin, County Dublin, Ireland (On-Site)

San Francisco, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug