Senior Expert VFX Technical Artist

51 Minutes ago • 4 Years +
Technical Art

Job Description

Elsewhere Entertainment is seeking a Senior Expert VFX Technical Artist for a new IP. This role involves driving next-generation visual special effects, collaborating with artists and engineers to achieve artistic vision, and maintaining technical asset production workflows. The artist will focus on VFX-related tools, techniques, technologies, and workflows, maximizing benefits of the rendering pipeline while promoting inclusivity, mutual respect, thoughtfulness, empathy, professionalism, and collaboration within the team to build innovative and entertaining experiences.
Good To Have:
  • Having worked on AAA titles. Special preference for shipped titles with high visual fidelity and/or large content variety.
  • Knowledge of advanced rendering concepts: ray tracing, screen-space effects, compute shaders, tessellation, …
  • Proven leadership or managerial experience.
  • Sharing materials/shaders between different engines, DCCs, or shader languages.
  • Experience with machine learning.
  • Having used interchange formats such as OpenUSD, MaterialX, or similar.
  • Worked hands-on with consoles and related tools.
  • Enjoyment of playing a variety of video game genres and titles.
Must Have:
  • Drive and define next-generation visual special effects (particle systems, post effects, destruction, hair/fur, offline-baked effects).
  • Collaborate with artists and engineers to deliver innovative artistic vision in terms of quality, scale, and performance.
  • Maintain technical asset production and workflows for consistency, scalability, performance, and reusability.
  • Working closely with engineers, peers, and artists to maximize benefits of our next-generation rendering pipeline.
  • 4+ years of experience as a Technical Artist in the games industry or related industries.
  • Advanced expertise in real-time shader development HLSL, GLSL, or similar shader languages.
  • Experience with graph-based particle and shader systems in game engines (Unreal, Unity, proprietary).
  • Good understanding of modern rendering pipelines, lighting, HDR, and post-processing effects.
  • Strong experience profiling and optimizing shaders and rendering performance across platforms.
  • Ability to bridge the gap between art and engineering with clear communication and documentation.

Add these skills to join the top 1% applicants for this job

real-time-vfx
particle-systems
rendering
shader-development
artistic-vision
data-structures
unity
unreal
game-texts
lighting-shading
glsl
hlsl
machine-learning

This position available for On-Site Hybrid. For very experienced candidates with a proven track record of working remotely, WFH is a possibility.

Elsewhere Entertainment is looking for a VFX Technical Artist to join the development of a new IP.

Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining.

As a member of the Technical Art department, you’ll put your amazing skills to use, solving a wide range of challenges with a special focus on VFX-related tools, techniques, technologies, and workflows.

As a member of the project, you’ll help take the studio and our game from great to even greater—promoting inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You’ll help us by…

  • Driving and defining next-generation visual special effects, including particle systems, custom post effects, destruction, hair/fur, and offline-baked effects.
  • Collaborating with artists and engineers to deliver innovative ways of realizing our artistic vision in terms of quality, scale, and performance.
  • Actively participating in maintaining technical asset production and workflows in terms of consistency, scalability, performance, and reusability.
  • Working closely with engineers, peers, and artists to maximize benefits of our next-generation rendering pipeline.

You’re awesome because you have…

  • 4+ years of experience as a Technical Artist in the games industry or related industries.
  • Advanced expertise in real-time shader development HLSL, GLSL, or similar shader languages.
  • Experience working with graph-based particle and shader systems in game engines, such as Unreal, Unity, or proprietary ones.
  • Good understanding of modern rendering pipelines, lighting, HDR, and post-processing effects.
  • Strong experience profiling and optimizing shaders and rendering performance across platforms.
  • Ability to bridge the gap between art and engineering with clear communication and documentation.

Bonus points for…

  • Having worked on AAA titles. Special preference for shipped titles with high visual fidelity and/or large content variety.
  • Knowledge of advanced rendering concepts: ray tracing, screen-space effects, compute shaders, tessellation, …
  • Proven leadership or managerial experience.
  • Sharing materials/shaders between different engines, DCCs, or shader languages.
  • Experience with machine learning.
  • Having used interchange formats such as OpenUSD, MaterialX, or similar.
  • Worked hands-on with consoles and related tools.
  • Enjoyment of playing a variety of video game genres and titles.

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

#elsewhere

About Us

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for five consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by Activision Blizzard and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our applicant Privacy Policy

.

Please click one of the following links to see the full Applicant Privacy Policy In your language:

Chinese

, Korean (Entertainment)

,

Korean (Studio)

, French — Canada

, French — Europe

, German ,Spanish

Set alerts for more jobs like Senior Expert VFX Technical Artist
Set alerts for new jobs by Activision
Set alerts for new Technical Art jobs in Poland
Set alerts for new jobs in Poland
Set alerts for Technical Art (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙