TapNation is a Mobile Gaming publisher dedicated to elevating developers’ games to the next level.
Our international and innovative team leverages cutting-edge technologies to deliver engaging and successful gaming experiences to players worldwide.
With over 100 released games generating close to 1 billion downloads, our ambition is to lead the industry in this high-growth market.
Tasks
- Design engaging RPG systems (character stats, progression, skills, classes, abilities) within the Unity engine to create a deep and rewarding gameplay experience.
- Develop a long-term strategic plan for ARPG content design, live operations, and content releases.
- Manage and mentor RPG designers, guiding their career development through goal setting, performance reviews, and mentorship.
- Partner with the ARPG team for roadmapping, task delegation, and ensuring clear team responsibilities.
- Analyze gameplay data metrics (usage rates, pass rates, etc.) to understand player behavior and identify areas for improvement.
- Analyze player feedback and engagement metrics to iterate and refine the ARPG experience.
- Consider how a character will fit into an existing character ecosystem and design and build script mechanics for abilities using Unity.
- Share knowledge and best practices with junior team members and other disciplines to foster professional growth.
Requirements
- 5 - 7+ years of experience in the video games industry, with a proven track record.
- Experience leading game designers on a live-service title.
- Experience driving roadmaps and planning for live-service content delivery.
- Experience designing playable characters (or similar elements) on a shipped title (abilities, cards, units, etc.).
- Strong analytical and problem-solving skills with a passion for ARPGs.
- Excellent organizational and project management skills.
- Solid experience with Unity development, including scripting.
- Familiarity with top mobile titles and current market trends within the ARPG genre.