Senior Systems Designer

2 Hours ago • 3 Years + • Game Design

Job Summary

Job Description

As a Senior Systems Designer at welevel GmbH, you'll be responsible for designing and balancing core game mechanics driving progression, economy, and balance in their AAA survival city-builder RPG, Solid River. Responsibilities include developing and balancing game economy, crafting, and progression systems; designing, documenting, and tuning in-game resource generation, item stats, and difficulty scaling; ensuring deep and engaging combat; collaborating with designers and developers; and analyzing player feedback and game data to optimize game balance. The ideal candidate possesses 3+ years of experience in game system design with a strong focus on balance and progression, expertise in spreadsheets, probability models, and game economy design, and strong analytical skills.
Must have:
  • 3+ years game system design experience
  • Expertise in game economy & balance
  • Strong analytical skills
  • Spreadsheet & probability model expertise
Good to have:
  • Experience with live service games
  • Proficiency in scripting/game engines
Perks:
  • Competitive salary and benefits
  • Work on a groundbreaking AAA game
  • Opportunity to innovate in AI-driven development
  • Growth with a rapidly expanding studio

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

As a Senior Designer, you will be responsible for designing and fine-tuning the core game that drive progression, economy, and balancing in our AAA survival city-builder RPG. Your expertise in game mathematics, economy modeling, and systemic design will ensure a fair, engaging, and rewarding experience for players.

Responsibilities
  • Develop and balance game economy, crafting, and progression systems.
  • Design, document, and tune in-game resource generation, item stats, and difficulty scaling.
  • Ensure deep and engaging combats that offer meaningful choices. 
  • Collaborate with our designer and developers to conceptualize, implement, and polish game systems.
  • Analyze player feedback and game data to optimize game balance.
Requirements
  • 3+ years of experience in game system design with a strong focus on balance and progression.
  • Expertise in spreadsheets, probability models, and game economy design.
  • Strong analytical skills and the ability to interpret large datasets.
  • Experience with live service games, survival mechanics, or RPG progression systems.
  • Proficiency in scripting or game engines (e.g., Unreal Engine, Unity, or proprietary engines) is a plus.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make Solid River an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

Similar Jobs

Voodoo - Marketing Video Artist

Voodoo

Paris, Île-de-France, France (On-Site)
9 Months ago
Tesla - Electrical Engineering - Motor Design, Tesla Bot Internship

Tesla

Athens, Greece (On-Site)
2 Weeks ago
Nordcurrent - Senior Gameplay Programmer

Nordcurrent

Vilnius, Vilnius County, Lithuania (On-Site)
3 Months ago
Unity - Senior Product Manager

Unity

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
2 Months ago
Vetron IT Services - Game Designer/Artist (2D/3D)

Vetron IT Services

Surat, Gujarat, India (On-Site)
5 Months ago
Playground Games - Dialogue Designer - Contract

Playground Games

England, United Kingdom (Hybrid)
3 Weeks ago
Tencent - Game Operator (Product-focused) - PUBG Mobile North America

Tencent

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
MADFINGER Games - Level Designer Regular/Senior

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
3 Months ago
Wargaming - Client Game Developer (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
3 Months ago
Tencent - Game Director/Lead Game Designer

Tencent

Auckland, Auckland, New Zealand (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Life church - Senior Project Manager

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Rivos - CPU Physical Design - Full time

Rivos

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Animoca Brands - Game Developer

Animoca Brands

South Korea (On-Site)
7 Months ago
PLAYSTUDIOS - 3D Generalist

PLAYSTUDIOS

Tel Aviv District, Israel (On-Site)
1 Month ago
Keywords Studios (Player Support) - Senior Technical Artist

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
9 Months ago
Big Ant Studios - Junior Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
Meta - Software Engineer (Technical Leadership) - Machine Learning

Meta

New York, New York, United States (On-Site)
3 Months ago
Kefir Games - Build Engineer

Kefir Games

Cyprus (On-Site)
4 Months ago
IGT - Game Designer/Mathematician IV - PlaySocial

IGT

North Dakota, United States (Remote)
2 Months ago
The Walt Disney Company - Member Experience Professional II - Branch (Roving)

The Walt Disney Company

Glendale, California, United States (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Munich, Bavaria, Germany

Fluence - Controls Software Engineer-II(m/f/d)

Fluence

Berlin, Berlin, Germany (Hybrid)
4 Months ago
Nagarro - SAP FI/CO (Senior) Consultant (m/f/d) - Project Services

Nagarro

Germany (Remote)
4 Months ago
Nintendo - Intern European Marketing

Nintendo

Frankfurt, Hessen, Germany (On-Site)
5 Months ago
N-iX - Senior Financial Accountant

N-iX

Krakow Am See, Mecklenburg-Vorpommern, Germany (Remote)
1 Week ago
Tesla - Senior Mechanical Design Engineer, Battery Module Pack

Tesla

Brandenburg, Germany (On-Site)
2 Weeks ago
Tesla - Technical Product Design Apprenticeship - Mechanical and Plant Engineering

Tesla

Neutraubling, Bavaria, Germany (On-Site)
2 Weeks ago
Tesla - Apprenticeship as a Coating Technician

Tesla

Brandenburg, Germany (On-Site)
2 Weeks ago
Fluence - Controls Engineer (m/f/d) - German speaker

Fluence

Berlin, Berlin, Germany (Hybrid)
4 Months ago
Playtech - Software Engineer

Playtech

Bremen, Bremen, Germany (On-Site)
1 Month ago
Tonies - Manager Financial Planning & Analysis (all genders)

Tonies

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Paxie Games - Game Developer

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
3 Months ago
Amber - Senior Game Designer

Amber

Bucharest, Bucharest, Romania (Hybrid)
1 Day ago
Playtech - Game Presenter with English Language Skills

Playtech

Riga, Latvia (On-Site)
1 Month ago
Ubisoft - Game Release Manager [Anvil Pipeline]

Ubisoft

Saguenay, Quebec, Canada (On-Site)
3 Weeks ago
Rebellion - Oxford University Internship in Game Production

Rebellion

England, United Kingdom (On-Site)
1 Month ago
Epic Games - Gameplay Programmer

Epic Games

(On-Site)
3 Weeks ago
VECTOR NORTH - [Vector North] Senior Game Designer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
3 Months ago
Blizzard Entertainment - Class Designer | Diablo

Blizzard Entertainment

Irvine, California, United States (Hybrid)
2 Months ago
TxK Gaming Studios GmbH - [Compulsory Internship] Gamedesigner: Tabletop RPG (5e)

TxK Gaming Studios GmbH

(Remote)
5 Months ago
Wargaming - UI Designer (World of Warships)

Wargaming

Belgrade, Serbia (Hybrid)
3 Days ago

Get notifed when new similar jobs are uploaded

About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by Welevel

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug