Staff ML Rendering Engineer - Simulation, Special Projects

2 Months ago • All levels • Rendering

Job Summary

Job Description

The Staff ML Rendering Engineer will develop and enhance real-time and offline rendering systems, working with other teams at Apple. The role involves integrating machine learning techniques to enhance visual quality and performance within rendering pipelines. Responsibilities include profiling and optimizing ML-based rendering solutions for real-time and offline applications, building simulation and evaluation pipelines, Machine Learning infrastructure, and tooling, as well as reviewing algorithms and participating in research discussions. The candidate will be expected to contribute to robotics and AI/ML research.
Must have:
  • Develop and integrate machine learning techniques into rendering pipelines.
  • Profile and optimize ML-based rendering solutions for performance.
  • Build pipelines, Machine Learning infra, and tooling for simulation.
  • Review and prototype algorithms, participate in research discussions.

Job Details

- Develop and enhance real-time and offline rendering systems, collaborating with other groups within Apple
  • Develop and integrate cutting-edge machine learning techniques into rendering pipelines to improve visual fidelity and performance.
  • Profile and optimize ML-based rendering solutions to ensure best performance on both real time applications and offline.
  • Build pipelines, Machine Learning infra, and tooling focused on simulation and evaluation.
  • Review and prototype algorithms, participate in periodic robotics and AI/ML research paper discussions and literature reviews.

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