The Staff ML Rendering Engineer will develop and enhance real-time and offline rendering systems, working with other teams at Apple. The role involves integrating machine learning techniques to enhance visual quality and performance within rendering pipelines. Responsibilities include profiling and optimizing ML-based rendering solutions for real-time and offline applications, building simulation and evaluation pipelines, Machine Learning infrastructure, and tooling, as well as reviewing algorithms and participating in research discussions. The candidate will be expected to contribute to robotics and AI/ML research.