Staff Technical Artist

11 Minutes ago • All levels
Technical Art

Job Description

Level Infinite, Tencent's global gaming brand, seeks a Staff Technical Artist to join their team in London. This role involves collaborating with artists and engine programmers to design rendering solutions, write shaders, and achieve artistic effects. The artist will also design art resource specifications, profile game performance for optimization, resolve tool and engine issues, and develop tools to improve art workflow efficiency. Additionally, the role includes researching and developing new tools and engine features, creating sample projects, and promoting technology application.
Must Have:
  • Collaborate with artists and engine programmers to design rendering solutions, write shaders, and achieve artistic effects.
  • Design art resource specifications to ensure art assets are implemented according to specifications.
  • Profile game performance and design optimization plans.
  • Work with artists and engine programmers to resolve daily tool and engine issues.
  • Identify art pipeline problems and develop tools to improve workflow efficiency.
  • Collaborate with artists and engine programmers to research and develop new tools and game engine features.
  • Have a solid art foundation, understanding structure, light, color, and material.
  • Be familiar with common art tools like Houdini, Blender, 3dMax, Maya, and Substance.
  • Be familiar with scripting languages (Python and Vex) and have plugin tool development experience.
  • Be familiar with shader languages (Cg, GLSL, or HLSL).
  • Be familiar with common rendering algorithms and computer graphics.
  • Be familiar with C# and C++ programming languages.
  • Have a good command of the Unreal Engine.
  • Be proficient in at least one profiling tool: GPA, Adreno Profiler, RenderDoc, Debugger.
  • Be proficient in the art production process of game characters and rendering technologies for skin, hair, cloth.
  • Have fluent English communication skills.

Add these skills to join the top 1% applicants for this job

communication
rendering
art-pipeline
renderdoc
unreal
cpp
game-texts
c#
houdini
python
algorithms
glsl
maya
hlsl
blender

About the Hiring Team

Level Infinite is Tencent’s global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world. We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play while building a community that fosters inclusivity, connection, and accessibility. Level Infinite also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games.

What the Role Entails

  • Collaborate with artists and engine programmers to design rendering solutions, write shaders, and achieve artistic effects.
  • Design art resource specifications to ensure that the project's art assets are implemented in accordance with the specifications.
  • Profile game performance and design optimization plans.
  • Work with artists and engine programmers to resolve issues that arise during the daily use of tools and engines.
  • Identify problems in the art pipeline and develop tools to improve the efficiency of the art workflow.
  • Collaborate with artists and engine programmers to research and develop new tools and new features of the game engine, develop sample projects, and promote the application of technologies.

Who We Look For

  • Have a solid art foundation: Be able to understand structure, light, color, material, etc. well.
  • Be familiar with common art tools: Such as Houdini or Blender, 3dMax or Maya, Substance.
  • Be familiar with scripting languages: At least one of Python and Vex, and have experience in plugin tool development.
  • Be familiar with shader languages: At least one of Cg, GLSL, and HLSL.
  • Be familiar with common rendering algorithms and computer graphics.
  • Be familiar with C# and C++ programming languages.
  • Have a good command of the Unreal Engine.
  • Be proficient in at least one of the profiling tools: GPA, Adreno Profiler, RenderDoc, Debugger.
  • Be proficient in the art production process of game characters, and be well - versed in rendering technologies for character skin, hair, cloth, etc.
  • Have excellent team communication and cooperation skills, be able to adapt to new creative challenges, be helpful and willing to share.
  • Have fluent English communication skills.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Who we are

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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