Surfacing/Lookdev Artist

3 Weeks ago • 2-4 Years

About the job

SummaryBy Outscal

As a Surfacing/Lookdev Artist at Scanline VFX, you'll create photorealistic textures for hard-surface and organic models, environments, and characters. Your expertise in color space, shading, lighting, and rendering methodologies will be crucial. You'll work independently on defined tasks while collaborating with other artists and supervisors during the look development process.
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.

Key Responsibilities

    • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
    • Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
    • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process

Minimum Qualifications

    • Minimum two (2) years of experience in visual effects for live action feature films or television
    • Clear understanding of color space, shading, lighting, and rendering methodologies
    • Detail oriented both creatively and technically
    • Ability to learn and adapt to new workflows and methods
    • Ability to complete tasks within production schedules and deadlines in an organized manner
    • Open and responsive to guidance and review notes from supervisors, both creative and technical
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

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