System Designer/Business Analyst (World of Tanks)

2 Minutes ago • 3 Years + • Environment Art

Job Summary

Job Description

Wargaming is seeking a System Designer/Business Analyst for their System Design team, working on World of Tanks. This key role involves detailing project requirements, ensuring understanding, and communicating them across teams. The designer will collaborate with various disciplines to deliver high-quality projects aligned with business goals and audience needs. Join for rich product development experience and the opportunity to be a Feature Owner on a project with millions of players.
Must have:
  • Identify stakeholders and their influence on the feature
  • Form and specify concepts, goals, and objectives of the feature
  • Interact with the feature team and other specialists
  • Collect, analyze, and approve end requirements for the feature
  • Consult all specialists involved in development, delivery, and support
  • Support requirements during development and keep them up to date
  • Analyze and assess feature performance after release
  • Form and specify the plan of further development of the feature
Good to have:
  • Process modeling skills
  • Basic knowledge of game design
  • Basic knowledge of usability and prototyping
  • Basic knowledge of theories of probability, statistics, and mathematical analysis
  • Knowledge of the World of Tanks domain
Perks:
  • Additional paid time off (5 Personal Days, Birthday Leave)
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

Job Details

Job Overview

This role is for a System Designer/Business Analyst to join a skilled and professional System Design team, working on the legendary World of Tanks product, contributing to ambitious projects of various sizes and complexity.

System Designer is one of the key roles in the project. The main objective of this role is to determine in details what the project should be, ensure the correctness of its understanding, and communicate it to the whole team. Very often in the process the system designer interacts closely with all other disciplines and departments. We strive for the timely release of interesting, ambitious and high-quality projects that best meet the company's business goals and the needs of our audience.

Join our friendly team and you will receive a rich experience in product development and the opportunity to work in one of the key roles on various projects with an audience in the millions, and to try your hand at being a Feature Owner.

Reports to

System Design Lead

What will you do?

  • Identify stakeholders and the degree of their influence on the feature
  • Form and specify concepts, goals, and objectives of the feature and subsequently agree on them with key stakeholders
  • Interact with the feature team, as well as specialists from other teams (Publishing, Analytics, Art, Content Operation, etc.) and disciplines (UX/UI, Game Balance, Game Design, etc.) to form the vision and content of the feature
  • Collect, analyze, and approve the end requirements for the feature
  • Consult all specialists involved in the development, delivery, and support of the feature
  • Support requirements during the feature's development and keep them up to date
  • Analyze and assess the performance of the feature after its release and provide the results to key stakeholders
  • Form and specify the plan of further development of the feature

What are we looking for?

  • 3+ years of experience in business analysis/system design/ game design
  • Knowledge of modern software development methodologies
  • Knowledge of the life cycle of the project/product
  • Basic knowledge of building and architecture of information systems
  • Theoretical knowledge of business/system analysis and modern practices of working with requirements
  • Ability to deliver material in an intelligent and structured fashion
  • Ability to identify stakeholders
  • Interviewing/gathering requirements skills
  • Ability to detect, classify, analyse, test, document, and prioritize requirements
  • Technical specifications writing skills
  • Ability to visualize requirements
  • Ability to coordinate requirements
  • English (B1+)

What additional skills will help you stand out?

  • Process modeling skills
  • Basic knowledge of game design
  • Basic knowledge of usability and prototyping
  • Basic knowledge of theories of probability, statistics, and mathematical analysis
  • Knowledge of the World of Tanks domain

Work mode

  • Hybrid (2-3 days of work from the office)

Type of Contract

  • Employment Contract (umowa o prace)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

##### Please submit your CV in English to ensure smooth processing and review.

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About The Company

Wargaming is a place where ideas, no matter how crazy, can be realized. Not every gaming company can offer such creative freedom. Discover the latest news. Become a trusted and recognized member of a constantly evolving team, where your creativity can flourish and there is always room to grow.

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