System Software Development (Kernel Development for Entertainment Game Device OS)

4 Months ago • All levels • Software Development & Engineering

Job Summary

Job Description

This role involves developing the kernel for the operating system used in PlayStation entertainment devices. Responsibilities include working on various kernel components such as the thread scheduler, virtual memory system, debugger/performance analysis tools, and security enhancements (mitigating kernel exploits). Collaboration with other engineers is a key aspect, and the role may extend beyond the kernel to encompass broader system design. Experience with UNIX-like or real-time OS kernels is essential, along with strong English communication skills and the ability to engage in technical discussions with international teams. The team is approximately 10 people and offers opportunities to interact with game developers through technical support teams.
Must have:
  • UNIX/RTOS kernel & driver development experience
  • Strong English communication (written & verbal)
  • Technical documentation skills
  • Experience in kernel mode programming
Good to have:
  • Low-level software knowledge (OS, compilers, debuggers)
  • Comfort with remote/in-person meetings in English

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

◆職務内容
当社エンタテインメントゲーム機器に搭載されるOSのカーネル部分の開発を担当して頂きます。
担当分野は、以下の中から適性をみた上で1つ以上を担当して頂く予定です。
これ以外にもさまざまなカーネルの開発作業を担当して頂くことがあります。
- カーネル内のスレッドスケジューラ
- 仮想メモリシステム
- デバッガ・性能解析ツールの実装に必要となるカーネル内設備
- デバイスドライバの開発保守 (USB, ネットワークデバイス, bluetoothのドライバについては
  別チームが存在しており、本募集における担当外になります) 
- セキュリティの強化(カーネルエクスプロイトへの対策)
- ファイルシステムまた、カーネルはその上で動作するプログラムやシステム全体にも関わる部分であり、
  カーネルの枠を超えてシステムの設計を多数の人と共に進める事もあります。

◆職場紹介
当社エンタテインメントゲーム機器用システムソフトウェアや
ゲーム開発用プラットフォーム・SDKを支える基盤となるOSのカーネルおよび
プログラム開発環境について研究と開発を担当しています。
この業務を10名程度のメンバで担当しています。
当社エンタテインメントゲーム機器に特化した独自の技術開発は数千万台規模で
稼働中の機器を支える中核技術の一つであり、大変やりがいのある業務です。
他部署のテクニカルサポートチームを通じて、国内外のゲーム開発者と
コミュニケーションをとる機会もございます。他部署のエンジニアとの交流も盛んです。
総じてフランクな職場です。 

◆応募資格

【必須条件】
- UNIX系OS, リアルタイムOSのいずれかで
 カーネルそのものやカーネルモードで動作するデバイスドライバの開発経験を有すること
- 英語の読み書き能力
 - 技術文書の読み書きができること
 - 海外にいるエンジニアと英文で技術的議論ができること

【歓迎条件】
- コンピュータ・OS・コンパイラ・デバッガ等ソフトウェアの低層に関する知識とそれらの開発経験
- 英語でのリモート会議や対面のミーティングに対して物怖じしない人

◆求める人物像
- カーネルの開発に興味がありチャレンジ精神に溢れる人
- 思いついたアイデアが出たら、まずはプログラムして試してみる事が好きな人
- 既存のアイデアを理解し、それに対して自分のアイデアをチームのメンバに説明し改善に向けて議論ができる人

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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