System Architect (Research and Development of Advanced Technology)

2 Months ago • All levels • System Design

Job Summary

Job Description

This position focuses on cutting-edge research and development for the future PlayStation architecture, driving innovation. Responsibilities include the integrated design and optimization of hardware and software, technological analysis through research and Proof of Concept (PoC), proposing new architectures based on product requirements and target users, and project promotion through collaboration with other departments and external partners. The team's mission is to 'exceed the limits of play' by integrating research and development with product development to create next-generation entertainment experiences. They are seeking a System Architect to contribute to hardware and software integration, optimization, and innovative product architectures. The workplace emphasizes global perspectives and diversity, with a culture that encourages technical staff to propose ideas. Remote work is available. The team seeks individuals with a passion for technological innovation, problem-solving, teamwork, and leadership potential in architectural research and development.
Must have:
  • Master's/Doctorate in Computer Science/Engineering or Electrical/Electronic Engineering.
  • Proficiency in C or C++ programming.
  • Practical experience or deep understanding of the latest computer architectures.
Good to have:
  • Experience in CUDA, Python, and machine learning or parallel algorithm development.
  • Low-level coding in assembly language or C for CPU/GPU shaders.
  • Design and implementation of AI/ML models, or signal processing.
  • Knowledge of Linux/BSD kernel or network protocol design.
  • Experience in parallel processing, graphics rendering, or high-performance computing.
  • Experience with game engines like Unity or Unreal Engine.
  • Business-level English proficiency.

Job Details

 

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

 

 

  • ■職務内容 / Job Description(Roles & Responsibilities)
    未来のPlayStationアーキテクチャに関しての最先端の研究開発を行うことでイノベーションを実現するポジションです。
    • 具体的な内容
      • ハードウエアとソフトウエアの統合的設計、および最適化
      • 最先端技術の調査およびPoC(概念実証)を通じた技術的分析
      • 製品要件やターゲットユーザーに基づいた新しいアーキテクチャの提案
      • 他部門や外部パートナーとの協業を通じたプロジェクト推進
     
    ■組織・職場紹介 / About team and organization
    私たちのミッションは「遊びの限界を超える」ことです。
    このミッションを実現するため、私たちは研究開発と製品開発が一体となり、次世代のエンターテインメント体験を生み出しています。
    将来世代のPlayStation商品を中心に、ハードウェアとソフトウェアの統合設計や最適化を進め、革新的な製品アーキテクチャを実現します。
    研究開発チームと製品開発チームがそれぞれの強みを活かし連携することで、最先端技術を製品化し、新しい価値を市場に届けています。
    私たちの職場は、グローバルな視点と多様性を重視し、多彩なバックグラウンドを持つメンバーが専門性を発揮しながら協働する環境です。
    オープンでフラットな文化の中で、技術者が積極的にアイデアを提案し、それを形にできる柔軟性に富んだ職場を提供しています。
    また、リモートワーク制も取り入れ、多様な働き方を支援しています。さらに、個々の成長を大切にし、キャリアアップの機会も充実しています。
    研究開発の自由度と製品開発の達成感を両立できるこの環境で、私たちと一緒に「遊びの限界を超える」未来を創りませんか?
     
    ■求められるスキル・技術領域 / Skills and Qualifications
    【必須(MUST)】
    • 「コンピュータサイエンス/工学または電気/電子工学」分野の修士号/博士号
      • または独学で同等の経験を有する方
    • C言語、またはC++言語によるプログラミングスキル
    • 最新のコンピュータアーキテクチャに関する実務経験または深い理解

    【歓迎(WANT)】
    • プログラミング関連
      • Cuda、Pythonを使用した機械学習(AI/ML)や並列アルゴリズム開発経験
      • アセンブリ言語またはCによるCPUまたはGPUシェーダーの低レベルコーディング
    • AI/システム設計・最適化
      • AI/MLモデル(CNN/Transformer)MLフレームワークまたはビジョンアルゴリズムや信号処理の設計・実装経験
      • Linux/BSDカーネル、組み込みリアルタイムシステムまたはネットワークプロトコル設計の知識
    • ハードウェア/高性能コンピューティング
      • 並列処理、グラフィックスレンダリング、高性能コンピューティングの経験
      • CPU/GPU/SoCのマイクロアーキテクチャ設計または、システム性能の最適化技術やコンパイラ技術の活用経験
    • Game Engine関連
      • Unity、Unreal Engineなどのゲームエンジンでの開発経験
      • ゲームエンジンを活用したシステム設計やプロトタイピングの経験
    • コミュニケーション
      • 英語での業務遂行能力

    ■求める人物像 / Personality
    • 技術革新に対して強い興味を持ち、挑戦を楽しめる方​
    • 課題を解決する技術的な仮説を立て、それを具体的なアーキテクチャ構想に落とし込める方

    • チームワークを重視し、柔軟に対応できる方​

    • 将来的にはアーキテクチャー研究開発においてリーダーとなれる方
     
    ■語学力 / Language Skills
    【日本語】
    ・ビジネスレベルの日本語力(日本語能力試験N1またはそれと同等以上)

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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