System Software Development (Subsystem Development)

6 Months ago • 5 Years + • Software Development & Engineering

Job Summary

Job Description

This role involves implementing software for microcontrollers or application processors within PlayStation's subsystems. Responsibilities include system power control, expanding kernel core and low-power features for application processors, controlling devices (HDMI, PCIe, USB, Bluetooth, etc.), managing physical UI elements (FAN, LED, buttons), building test environments, and improving team infrastructure. The team collaborates closely with various departments (product planning, electrical/mechanical engineering, LSI development, upper-layer software, manufacturing) and consists of approximately 20 members with a mix of experience levels. The work spans from microcontroller development for system controllers to low-power standby applications and device drivers.
Must have:
  • 5+ years embedded software development (C)
  • Real-time OS or FreeBSD/Linux experience
  • Experience in large software teams
  • Cross-team collaboration on large projects
Good to have:
  • Device driver development
  • I2C, SPI, UART, USB, PCIe experience
  • Development infrastructure experience

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

■職務内容 / job responsibility:
PlayStationシステム上でサブシステムのマイコンもしくはアプリケーションプロセッサのソフトウェアの実装を担当していただきます。
・システム全体および各種デバイスの電源制御 
・アプリケーションプロセッサのカーネルコア機能や低消費電力機能の拡張実装と検証
・HDMI, PCIe, USB PD, USB-C, BlueTooth, SerialFlashなどのデバイス制御 
・FAN/温度制御、LED, button, Buzzerなど物理UIの制御 
・上記開発に関連したテスト環境構築・チーム内インフラ整備
 
■組織:職場紹介 / About team and organization:
PlayStationプラットフォームのシステムソフトウェアを開発する部門の中で、最も下回りでサブシステムの中に存在するシステムコントローラ用マイコン開発から、ネットワークスタンバイ時の低消費電力待ち受け用アプリケーションプロセッサ、メインプロセッサ上のローレベルデバイスドライバの一部、設計評価・製造用Diagソフトウェアまで幅広く開発している20名程度の部署です。
商品企画、電気設計、メカ設計、LSI開発、上位レイヤのソフトウェア、製造のメンバーと密接に協業し製品の開発を行っています。若手からベテランまで様々なポジションで活躍しています。
専門分野をベースに、設計・開発からテスト環境まで幅広い業務範囲を少数精鋭でこなしています。
 
■応募資格
【必須(MUST)】
- C言語による組み込みソフトウェア開発経験5年以上
- リアルタイムOSまたはFreeBSD, Linuxを使った制御ソフトウェア開発経験
- 大規模なソフトウェアチームでの開発経験
- 一定規模以上のプロジェクトでの設計、実装、不具合修正等を複数のチーム間で協力した経験
 
【歓迎(WANT)】
- デバイスドライバの開発経験
- I2C, SPI, UART, USB, PCIe など何らかのインターフェースを用いたソフトウェア実装経験
- 開発インフラ構築経験
 
■求める人物像
- PlayStationのシステム制御の開発に挑戦したい方
- 自ら手を動かしてコーディングすることが好きな方
- コミュニケーションが得意な方
- 自身の担当の枠にとらわれず、周囲を巻き込んで問題を解決できる方

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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