Compulsion Games is a proud member of Microsoft’s Xbox Game Studios, nestled in the vibrant city of Montreal, Canada. Since our inception in 2009, we’ve been dedicated to crafting extraordinary games that delve into the depths of human experience. Our titles, such as South of Midnight, We Happy Few and Contrast have garnered acclaim for their distinctive art, immersive music, rich world-building, and captivating narratives.
At Compulsion Games, we champion a human-first culture built on trust, autonomy, harmony, and exceptional craftsmanship. Our team thrives on experimentation and artistic expression, embracing diversity and accessibility as core values. We believe in fostering a close-knit, inclusive environment where creativity flourishes, and every voice is heard.
As an Intern Technical Animator, you will help in shaping and evolving our animation pipeline. Technical Animation is a key bridge between animation, art, programming, and design. You will be involved in the creation/integration of animation-related assets into Unreal Engine. You will be expected to operate in 1 or more areas of craft with frequent assistance, detailed direction and mentorship.
This is a full-time position, with a salary, based in our Downtown Montreal location, by Atwater Metro station. We are only considering students who will be enrolled in an accredited degree program. Applicants must be legally authorized to work in Canada on a full-time basis during the internship (January 2025 – May 2025). Visa sponsorship is not available for this position.