Technical Designer (3 month contract)

2 Minutes ago • 5 Years + • Design • $80,000 PA - $100,000 PA

Job Summary

Job Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game. This role is for someone who wants to build compelling game experiences, having designed, prototyped and delivered high profile gameplay systems, features or tools, and loves working with a team of talented designers, artists and programmers to create ambitious in-game content.
Must have:
  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
  • Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
  • Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints
  • Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully
Good to have:
  • Experience developing or playing games with a cooperative gameplay focus
  • An innovator's heart, keen to create brand new things that haven't been done before
  • A love of contributing to high quality, rich gameplay experiences
  • Experience playing modern horror exploration games
  • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)
Perks:
  • four-day work week
  • supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options

Job Details

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game.

Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content? If so, this role could be for you!.

Responsibilities

  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
  • Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
  • Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints
  • Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully

Requirements

  • A minimum of 5 years in game development, with at least 2 years of Technical Design experience
  • Confidence and familiarity with modern text based scripting languages
  • Shipped at least one product, ideally an exploration and/or horror game
  • Self direction and a proven ability to thrive in a highly dynamic and technical environment
  • Strong interdisciplinary collaboration skills, including verbal and written skills

Pluses

  • Experience developing or playing games with a cooperative gameplay focus
  • An innovator's heart, keen to create brand new things that haven't been done before
  • A love of contributing to high quality, rich gameplay experiences
  • Experience playing modern horror exploration games
  • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

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About The Company

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Hybrid)

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