Technical Director, Animation

2 Months ago • 8 Years + • Animation

Job Summary

Job Description

As Technical Director, Animation at Ubisoft Annecy, you'll be responsible for defining, preparing, and adapting animation tools for AAA production. You'll improve the pipeline (cinematics, in-game animation, motion capture, etc.), develop tools, optimize animation graphs, support animators, ensure technical constraints are met (memory, FPS, across platforms), and create documentation. Collaboration with other teams is crucial. You'll act as the technical point of contact for animation-related issues, ensuring high-quality animation programming. Solid experience as an Animation Technical Director (preferably in video games) is required, along with excellent knowledge of real-time animation systems, MotionBuilder/Maya, and Python.
Must have:
  • Animation Technical Director experience
  • Real-time animation systems knowledge
  • MotionBuilder/Maya expertise
  • Python proficiency
  • Teamwork and problem-solving skills
Good to have:
  • Motion Capture (Body & Facial)
  • Knowledge of another DCC (Maya, 3DS Max, Blender)
  • Rigging/Ragdoll (Havok) experience
  • French language skills

Job Details

COMPANY DESCRIPTION

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and more recently Riders Republic!

On top of our AAA production, we are working on innovation with a technological expertise hub around the Snowdrop engine pipeline, and Technology Group in collaboration with Ubisoft Montreal.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

 

JOB DESCRIPTION

Directly under the responsibility of the Technical Director of the brand, you will be responsible for determining, preparing and adapting the tools that will be used during production on the Animation, Animation graph side.

Responsibilities:

  • You will define the projects and improvements to the existing pipeline (Cinematics, Ingame Animation, Motion Capture, Ragdoll, Facial, Rig ..)
  • Develop or find the best tools and methods to improve and facilitate the work of Animators.
  • Optimize the animation graph and architecture
  • Support the animation team on a daily basis to solve their technical problems and help them make decisions to optimize ingame animation graphs.
  • Technical Guarantor of the respect of the constraints established in partnership with the other trades (memory, FPS, on the different platforms)
  • Produce tools, methods, training, processes and engine constraints documents for future reference
  • Coordinate and act as interlocutor between the animation team and the Technical and artistic innovation motive you, it will be what we expect to achieve the high level of quality programming team
  • Communicate regularly the technical constraints to the animation team
  • Be the technical point of contact for technical problems related to animations
  • Perform other related duties

QUALIFICATIONS

  • Solid experience as Animation Technical Director (in the video game industry preferably)
  • Excellent knowledge of real-time animation systems and video games and/or pipeline development
  • Excellent knowledge of Motion Builder and/or Maya, plus ideally Motion Capture Body and Facial
  • Excellent knowledge of python
  • Knowledge of another DCC (Maya, 3DS max, Blender)
  • Ability to work in a team and to take up challenges.
  • Fluent English is essential to carry out your missions (French is a plus)
  • Knowledge in Rigging / Ragdoll (Havok) is a plus

ADDITIONAL INFORMATION

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Check out  to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Check out to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
8 Months ago
PlayStation Global - Narrative Animator (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
2 Months ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
flying wild hog - Cinematic Animator

flying wild hog

(Remote)
3 Months ago
DNEG - Animator (DNEG Animation)

DNEG

India (On-Site)
10 Months ago
CD PROJEKT RED - Senior Gameplay Animator

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Weeks ago
Big Ant Studios - Senior Animator

Big Ant Studios

Melbourne, Victoria, Australia (On-Site)
7 Months ago
Ten4 - Senior Gaming Animator

Ten4

Redwood City, California, United States (On-Site)
8 Years ago
Epic Games - Technical Animation Artist

Epic Games

(On-Site)
2 Months ago
Ubisoft - Machine Learning Programmer (Character & Animation)

Ubisoft

Montreal, Quebec, Canada (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
8 Months ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
1 Month ago
Epic Games - Senior Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Cygames - Motion Capture Editing Staff

Cygames

Shibuya, Tokyo, Japan (On-Site)
1 Month ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
3 Months ago
Scanline VFX - Software Engineer, Stage Pipeline Workflows

Scanline VFX

Los Angeles, California, United States (Hybrid)
3 Months ago
Big Ant Studios - Animator

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
5 Months ago
Hawkeye Innovations - Lead Animator

Hawkeye Innovations

Horsham, England, United Kingdom (Hybrid)
1 Month ago
Haptic  - Senior VFX Artist

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Annecy, Auvergne-Rhône-Alpes, France

London stock Exchange - Software Engineer

London stock Exchange

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Haptic  - Lead UI/UX Designer

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
Assystems - Product Owner H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
8 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago
SEGULA Technologies - Bodyworker/Bodyworker

SEGULA Technologies

Abbeville, Hauts-de-France, France (On-Site)
3 Weeks ago
Tide - Senior Product Marketing Manager

Tide

Paris, Île-de-France, France (On-Site)
1 Month ago
Assystems - Ingénieur essais mécaniques H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
8 Months ago
Valeo - Electronics Project Purchasing Apprentice

Valeo

Bobigny, Île-de-France, France (On-Site)
4 Months ago
Hari studios - Internship Request

Hari studios

France (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Aristocrat - Animator I

Aristocrat

Noida, Uttar Pradesh, India (Hybrid)
4 Months ago
Firesprite - Principal Gameplay Animator

Firesprite

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
Warhorse Studios - Senior pipeline programmer/Technical animator

Warhorse Studios

Prague, Prague, Czechia (On-Site)
1 Month ago
Scanline VFX - Animator

Scanline VFX

Seoul, South Korea (On-Site)
11 Months ago
Aristocrat - Sr Artist II - Animator

Aristocrat

Gurugram, Haryana, India (Hybrid)
2 Weeks ago
Lighthouse Studios - Mid-Senior Toon Boom Animators (Rick and Morty & Top Secret Series)

Lighthouse Studios

Kilkenny, County Kilkenny, Ireland (On-Site)
2 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
1 Month ago
Epic Games - Senior Animator

Epic Games

(On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Pune, Maharashtra, India (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)

Saint-Mandé, Île-de-France, France (Hybrid)

Pune, Maharashtra, India (Hybrid)

Montpellier, Occitanie, France (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Bucharest, Bucharest, Romania (Hybrid)

Chengdu, Sichuan, China (On-Site)

Pune, Maharashtra, India (Hybrid)

San Francisco, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug