Technical Game Designer (World of Tanks:HEAT)

Wargaming

Job Summary

We are looking for a highly skilled and experienced Technical Game Designer to join our team working on World of Tanks: HEAT. The game has hero shooter elements, where tank commanders engage in thrilling PvP battles while driving mighty vehicles. You will focus on supporting the team by helping to implement content, expose how the engine and engine tools work and be the point of contact for tool requests. You will learn and master the game vision, design improvements for the engine and tooling, work with design teams on tooling needs, and provide technical support.

Must Have

  • Proven experience as a technical designer
  • Track record of shipping FPS/TPS titles on PC or Consoles
  • Experience working on PvP/PVE shooters
  • Experience with modern engines like Unreal Engine or Unity, Blueprints, and State Machines
  • Ability to build effective solutions within technical limitations
  • Being an active player on PC and Console
  • Strong sense of ownership and responsibility
  • Proficiency in English (Full Professional level)
  • Desire to learn and explore how things work

Good to Have

  • Worked with LiveOps on shipped games
  • Background in Vehicle shooters
  • Ability to learn fast
  • Experience in prototyping game mechanics
  • Experience with scripting and / or programming languages like Lua, Python, C++, etc.

Perks & Benefits

  • Additional paid time off (5 Personal Days, Birthday Leave)
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program

Job Description

Job Overview

We are looking for a highly skilled and experienced Technical Game Designer to join our team working on World of Tanks: HEAT. The game has hero shooter elements, where tank commanders engage in thrilling PvP battles while driving mighty vehicles. You will focus on supporting the team by helping to implement content, expose how the engine and engine tools work and be the point of contact for tool requests.

Reports to

Lead Game Designer

What will you do?

  • Learn and master the game vision as set by the Lead Game Designer and Product Director;
  • Learn, master and design improvements for our engine and engine tooling.
  • Work with the game and level design teams to understand their tooling needs to prototype and implement their work;
  • Help bring the tooling requests and engine improvements to the engine team in a clear and structured manner;
  • Help test and improve the tooling that is created;
  • Create and maintain documentation for knowledge sharing;
  • Help improve overall implementation process for the game design and level design teams.
  • Technical support for other designers and occasionally help other game designers with implementation tasks when needed.

What are we looking for?

  • Proven experience as a technical designer;
  • A track record of shipping FPS/TPS titles on PC or Consoles;
  • Experience working on PvP/PVE shooters;
  • Experience with modern engines like Unreal Engine or Unity, especially experience with Blueprints and State Machines and / or similar technologies
  • Ability to build effective solutions within technical limitations;
  • Being an active player on PC and Console;
  • Strong sense of ownership and responsibility;
  • Proficiency in English (Full Professional level);
  • Desire to learn and explore how things work;

What additional skills will help you stand out?

  • You’ve worked with LiveOps on shipped games;
  • Background in Vehicle shooters;
  • Ability to learn fast;
  • Experience in prototyping game mechanics;
  • Experience with scripting and / or programming languages like Lua, Python, C++, etc.

Work mode

  • Hybrid (4 days of work from the office)

Type of Contract

  • Employment Contract (umowa o prace)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
  • Sick Leave 100% Compensation (10 days per calendar year)
  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

##### Please submit your CV in English to ensure smooth processing and review.

9 Skills Required For This Role

Cpp Unreal Unity Game Texts Prototyping Level Design Blueprints Python Lua