Technical Lead - Networking

undefined ago • 10 Years +

Job Summary

Job Description

As Technical Lead - Networking, you will define, implement, and support the game networking architecture for a competitive multiplayer game, ensuring a fair, secure, low-latency, and cheat-free player experience. You will collaborate with design and development teams, guiding them towards robust implementations, and proactively identify and solve problems. This role involves contributing to a new video game studio, creating a new intellectual property (a MOBA), and working with a diverse team of experts.
Must have:
  • Define and implement game networking architecture for competitive multiplayer.
  • Support game networking architecture for competitive multiplayer.
  • Collaborate with developers for consensus and alignment.
  • Identify and mitigate cheats, exploits, and hacks.
  • Analyze and optimize game server/client bandwidth, performance, latency.
  • Monitor and improve system stability and developer iteration time.
  • Proactively solve development team problems.
  • 10+ years experience in AAA game networking and replication.
  • Proficiency in scalable, maintainable C++ for large codebases.
  • Expertise in online bandwidth and latency optimization.
  • Expertise in competitive multiplayer game security (hacks/exploits).
  • Bachelor’s degree in computer science or related technical field.
  • Strong verbal and written communication in French and English.
Good to have:
  • Experience with Unreal 5 or similar game engine

Job Details

As Technical Lead - Networking, you define, implement and support the game networking architecture required to deliver a fair and secure player experience with low latency and no cheating. You work closely with designers and other developers, guiding them towards a robust implementation. With an inclusive communication style, you collaborate effectively with your peers to ensure that the architecture in place supports the creation of a unique and compelling gaming experience.

Joining Amazon Games Montréal means taking part in the foundation of a new video game studio that operates at a focused, human scale; participating in the creation of a new intellectual property, a fresh take on the AAA multiplayer online battle arena game (yes, a MOBA); and collaborating with a team of well-rounded experts who have a great time working together. Come build the future with us!

Key job responsibilities

  • Take ownership and define, implement and support the game networking architecture for a competitive multiplayer game;
  • Collaborate with other developers to build consensus and create alignment;
  • Identify, prevent/mitigate the potential for cheats, exploits and hacks, providing a secure and fair environment for the players;
  • Analyze and optimize game server and client (bandwidth usage, performance, latency and connectivity);
  • Monitor, measure, and improve system stability and developer iteration time;
  • Proactively identify and solve problems that affect the development team.

About Amazon Games

We’re actively developing and publishing a portfolio of games and aspire to create compelling destinations to discover new games and in-game content. Our core divisions: Game Publishing, Game Development and Prime Gaming work together with our external partners to develop, publish, and deliver the best AAA games. From concept to live services, our teams aim to be the best at creating worlds you want to play in. We believe in a future where everyone can create, compete, collaborate and connect through games. We listen to the players so we can deliver great, player-focused games and best-in-class service. We believe in building teams and products that reflect and offer an inclusive environment for all our employees and customers. By taking a diverse group from different backgrounds and giving them the freedom to be innovative and creative, we create an environment where our team members push boundaries, challenge each other, and learn new ways to unlock their full potential.

BASIC QUALIFICATIONS

  • Proven sense of ownership, having delivered complex technical endeavors within large projects
  • 10+ years of experience implementing and supporting networking and replication code and architecture for AAA video games
  • Experience coding within large codebases, using scalable, maintainable C++
  • Expertise in measuring and optimizing bandwidth usage and latency in an online environment
  • Expertise in identifying and mitigating potential hacks and exploits in competitive multiplayer games
  • Bachelor’s degree in computer science or related technical field;
  • Strong verbal and written communication skills, in French and English; due to the nature of the role that requires interaction with other Amazon entities globally and with Amazon employees and stakeholders in other provinces in Canada, bilingualism French and English is required for this position

PREFERRED QUALIFICATIONS

  • Experience with Unreal 5 or similar game engine
  • We know that your talent and skills can be expressed through a variety of relevant experiences. We encourage you to apply, even though you may not have all the qualifications listed.

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About The Company

At Amazon Game Studios (AGS), we see gaming becoming the largest form of entertainment on Earth. Access to massive computing and communications has fuelled massive growth in the number of communities of players, broadcasters, viewers, fans and game developers of all sizes. At AGS, we are developing multiple AAA PC games in our Seattle and Irvine studios that harness the power of AWS and Twitch to create new community-driven game experiences. We are seeking the industry’s best to help us create, publish and support the multiple AAA PC games that we are developing.

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