This role involves designing various special effects in games, including combat, scenes, and UI elements. The ideal candidate should be proficient in particle effects, physics simulations, and various visual effects, capable of creating special effects models, hand-drawn materials, and editing shaders. Familiarity with 3D modeling and materials production is a plus. A basic understanding of hand-drawing and good color sense are required. Responsibilities also include creating visual effects for games.
Good To Have:- Experience in 3D modeling and materials production.
- Basic hand-drawing skills and good color sense.
- Unity3D game development experience is preferred.
- Familiarity with shaders is a plus.
Must Have:- Design game special effects for combat, scenes, UI.
- Proficient in particle effects and physics simulation.
- Create special effect models, hand-drawn materials, and shaders.
Perks:- Full attendance bonus.
- Birthday gift.
- Project bonus.
- Year-end bonus.
- Labor insurance and health insurance.
- Travel accident insurance (for those on business trips).
- Retirement fund as required by law.
- Monthly free food truck events.
- Regular employee recreational activities, department dinners, and employee travel.
- Free movie screenings (can bring family).
- Free beverage vending machines & snack/biscuit replenishment.
- Meal allowance.
- Wedding and funeral assistance (birth subsidies, wedding gifts, etc.).
- Annual health check.
- Bi-weekly day off.
- Special leave in accordance with the law.
- Performance leave benefit.
- Four days of paid sick leave per year.
- Birthday leave.
- Flexible working hours.
- Work performance leave benefits.
- Birthday leave.