Unreal Engine / C++ Engineer

2 Months ago • All levels • Game Engine • $80,000 PA - $200,000 PA

Job Summary

Job Description

IMERZA is looking for experienced game developers to develop and maintain thin and lightweight C++ clients & systems within Unreal. Responsibilities include designing and developing core tools & pipelines, expanding gameplay & AI systems, developing in-engine simulation tools, and optimizing modules for virtual production. The role involves interfacing with hardware, streaming data, cloud deployments, virtual production, and custom VR/AR development. The ideal candidate should have strong knowledge of object-oriented design, Unreal, 3D graphics, C++, and version control systems.
Must have:
  • Strong knowledge of object-oriented design, design patterns, 3D math, and associated data structures
  • Expert knowledge of Unreal including GUI, packaging, and materials/shaders
  • Strong knowledge in 3D graphics development and performance optimization
  • Detailed knowledge of C++
  • Strong knowledge of version control systems such as perforce
Good to have:
  • Cloud streaming, Kubernetes, Unreal on Linux
  • Houdini pipeline tools and Unreal integrations
  • Previous experience with virtual production software development
  • Understanding Python tool development is advantageous

Job Details

About IMERZA:
Imerza is a fast-growing experiential software company & visualization studio that specializes in real estate development, virtual production, and VR/AR. We are a highly skilled and friendly team working on some really exciting projects. If you share our passion for design, art, and technology, we'd love to hear from you.

Job Summary:
We are seeking experienced game developers to help develop and maintain thin and lightweight clients & systems C++ within Unreal. Interfacing with hardware, streaming data, cloud deployments, virtual production and custom development for virtual reality should keep this role varied and busy.

Responsibilities:
  • Design and develop core tools & pipelines
  • Expand current gameplay & AI systems
  • Develop in-engine simulation tools
  • Develop and maintain optimized modules for tools surrounding virtual production utilizing game engines along with UI and I/O modules
  • Help develop new and exciting gameplay and experienced mechanics for new virtual reality projects
  • Help lead the development path for creative development solutions for the overall development pipeline and for individual projects
  • Active participation in technical and artistic discussions and problem-solving
  • Perforce administration

Critical Skills:
  • Strong knowledge of object-oriented design, design patterns, 3D Math, linear algebra vector math and associated data structures
  • Expert knowledge of Unreal including GUI, packaging, and materials/shaders
  • Strong knowledge in 3D graphics development (Particle Systems, Shaders) and performance optimization within game development
  • Strong knowledge of matrix algebra, trigonometry and computational geometry essential
  • Detailed knowledge of C++ essential
  • Ability to implement the existing script and/or visual scripting modules into optimized and economic code within Unreal
  • A good sense of creating and maintaining code bases that are accessible and modular
  • Strong knowledge of version control systems such as perforce.
  • Understanding Python tool development is advantageous.
  • Fast, organized, take direction well and can deal with high-profile directors, vfx supervisors and production designers.
  • Strong organizational and communications skills along with the understanding of production values, deadlines and priorities

Experience That Will Catch Our Attention:
  • Cloud streaming, Kubernetes, Unreal on Linux
  • Houdini pipeline tools and Unreal integrations
  • Previous experience with virtual production software development

Things We Value:
  • Curiosity - Why? How? Repeat.
  • Relentlessness - No one here gives up. We try. We fail. We try again.
  • Smarts: book and street - We use all the tools at our disposal to build better software.

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Sarasota, Florida, United States (On-Site)

Sarasota, Florida, United States (On-Site)

Sarasota, Florida, United States (On-Site)

United States (Remote)

United States (Remote)

United States (Remote)

Sarasota, Florida, United States (On-Site)

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