Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021 the company created their first original IP, 'Bright Paw', which was published on PC, Nintendo Switch, Xbox One/Series S/X, Google and iOS by Rogue Games. We are currently working on our newest IP, Southfield, which you can look forward to playing soon!!
Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
We are looking for a reliable and experienced 3D artist. You will be taking an art leadership role on a small project, working collaboratively alongside other disciplines. We are seeking someone ready to hit the ground running, a team player with an inclusive and empathetic approach to teamwork. Should have varied stylized art experience
Art direction - On a per project basis as directed, take ownership of defining art deliverables, quality, and player experience - undertaking the work and delegating appropriately to achieve outcomes.
Reviewing Work & Feedback- Able to act as an art team lead either across a pod of artists or by taking ownership of an area / level. Assist with reviewing work of other team members. Work in a management capacity in absence of a lead.
Modelling - Will be able to tackle most art tasks. Aiding others with tasks to help the overall project schedule. Documenting processes and working 1-on-1 with more junior team members.
Time Estimation - Meeting time estimates and utilising remaining time to get ahead on future work or to polish existing work for that extra 5-10% visual quality.
Process & Pipelines- Showing leadership skills, guiding and mentoring art staff and demonstrating creativity in problem-solving of artistic development challenges. Tackling lighting and optimization development.
Ongoing Improvement - Being an artistic standard setter for the team in areas of expertise. Demonstrates best practices consistently and can be relied on by the team lead to track and manage consistent art quality.
Tools & Asset Management - Assisting in correcting or fixing art and technical issues noticed in the project. Addressing bugs promptly and working with the art team to mitigate future problems.
Engine Experience - Solid working knowledge of game engines (Unity preferred, Unreal Engine nice to have) and can assist on other projects as needed. Using knowledge of features of each engine to the table to suggest tools and pipelines or general principles that may be transferred across with some technical development.
Equal Opportunities Promise
All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider employment for qualified applicants with criminal records in accordance with applicable law.