Animator

11 Minutes ago • 2 Years +
Animation

Job Description

As an Animator at Snowprint Studios, you'll define the personality of games by crafting fluid, expressive animations for characters, props, and UI. You'll work on Tacticus, an award-winning strategy game, collaborating with artists, designers, and developers. The role involves adjusting 3D models, rigging, animating, and implementing them, using Maya and Unity3D to create animations that enhance gameplay and storytelling.
Must Have:
  • Animate characters, props, and UI, crafting fluid, responsive animations.
  • Work in Maya with experience in FK/IK animation, rigging, and mesh adaptation.
  • Utilize Unity3D, including realtime and baked physics, cloth simulation, and dynamic forces.
  • Balance creativity with technical constraints, with a passion for gameplay-first animation.
  • Comfortable adapting meshes and tweaking models for animation needs.
  • Strong grasp of game art pipelines and experience with various physics dynamics.
  • Strong communicator thriving in collaborative environments, open to feedback.
Perks:
  • Hybrid working model (office Tuesdays and Fridays, flexible other days)
  • Support for hybrid work with provided setup and tools

Add these skills to join the top 1% applicants for this job

cloth-simulation
rigging
3d-modeling
unity
game-texts
storytelling
maya

Do you love crafting fluid, expressive animations that make characters and worlds feel alive?

Apply

We usually respond within a week

Do you love bringing characters to life?

You see every movement as a chance to add emotion, style, and gameplay clarity. You know the difference between something that moves, and something that moves you.

As an Animator at Snowprint Studios, you’ll help define the personality of our games. From expressive heroes to strange, multi-legged creatures, you’ll create animations that feel great, look sharp, and make gameplay better. You’ll work on Tacticus, our award-winning strategy game, and collaborate closely with artists, designers, and developers across disciplines.

We’re a small, experienced team that values kindness, creativity, and self-leadership. We move fast, give feedback generously, and trust people to own their craft. You’ll have room to push ideas, test quickly, and ship animations that players around the world will love.

What you’ll be doing

First of all, animation, of course. But you also adjust 3D models and perhaps even build them, rig them, animate them and implement them. It’s varied work. You’ll animate characters, props, UI and more, crafting fluid, responsive animations that elevate gameplay and fit seamlessly into the game experience.

You’ll work in Maya and bring your experience with FK/IK animation, rigging, and mesh adaptation to support the needs of the project. You’ll also work with Unity3D, using both realtime and baked physics, cloth simulation, and dynamic forces to enhance fidelity and feel.

You’ll be part of a collaborative team, working closely with Art Directors and cross-discipline stakeholders to problem-solve and improve the pipeline. Your insights will help shape how animation supports storytelling, gameplay, and the overall player experience.

Is this you?

You’ve spent a few years animating for games and know how to balance creativity with technical constraints. You bring strong fundamentals and a passion for gameplay-first animation.

You know your way around Maya and game engines (we use Unity3D) and have a solid grasp of game art pipelines. You’re comfortable adapting meshes and tweaking models for animation needs, and you’ve worked with real time and baked physics, including cloth, rigid body, and soft body dynamics.

You’re a strong communicator who thrives in a collaborative environment, always ready to give and receive feedback. You stay curious, open-minded, and eager to explore new tools, techniques, or style-switching between cartoony and realistic as needed. A deep passion for games and a belief in the power of team-driven development drives everything you do

Where you’ll work

Our Stockholm studio is in Södermalm and our Berlin studio is in Mitte, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.

About Snowprint studios

Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance.

For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook and Twitter.

At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!

  • Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
  • Pocket Gamer Awards 2024 winner ‘best game we are still playing’ and finalist ‘best developer’

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