1. Responsible for the development of modules related to the game's gameplay system;
2. Design and implement various subsystems and toolchains, cooperate with engine and backend programmers to develop core gameplay logic;
3. Optimize game client performance, develop toolchains, and undertake comprehensive development work.
1. Bachelor's degree or above, in Computer Science, Software Engineering, or related majors;
2. 2+ years of work experience, familiar with basic knowledge such as algorithms, data structures, and operating systems;
3. Passionate about programming, familiar with Unity or UE engine, proficient in at least one common game development programming language;
4. Possess good communication skills and teamwork awareness;
5. Passionate about innovation and solving challenging problems, with strong learning, analysis, and problem-solving abilities;
6. Love games, knowledge of large models is a plus.