1. Based on different game IP projects, accurately extract IP derivative product selling points, and use relevant materials to develop peripheral derivatives, ensuring the design style aligns with the project's tone and meets the needs of IP consumers.
2. Participate in planning discussions for peripheral derivatives and internal communication with game project teams to ensure that the designed peripheral products meet the needs of IP consumers.
3. Understand market and product trends, with deep thought and understanding of product design.
1. Bachelor's degree or above in Visual/Product/Graphic Design or related design majors, with work experience in animation/game/cultural and creative derivative products, understanding of production processes and workflows, and experience in product implementation.
2. Interested in game peripheral design, understand the design and production process of mainstream IP derivatives, familiar with the design application and production processes of paper printed materials, acrylic, and tinplate badges, able to effectively execute superior's work arrangements, and control the accuracy and completeness from design finalization to post-production.
3. Proficient in using PS/AI/SAI and other drawing software to complete derivative design work; candidates with drawing ability or proficiency in P4 software operation are preferred.
4. Possess an innovative spirit and teamwork spirit, with a certain level of stress resistance.