FACULTY–GAME ARTIST 3D

11 Months ago • 5-7 Years

Job Summary

Job Description

3D Game Artist Faculty needed with 5+ years experience in Maya, ZBrush, Substance Painter, and game engines. Teaching and mentoring students.
Must have:
  • 3D Game Artist
  • Maya, ZBrush
  • Substance Painter
  • Game Engines
Good to have:
  • Unity/Unreal
  • Other 3D Skills
  • Game Engine
  • Mathematics/Physics

Job Details

About the job

FACULTY–GAME ARTIST 3D


Company Name, Profile, Work Culture: Seamedu - School of Pro Expressionism is a full fledge media school based in Pune, founded in 2008 to produce world class talent in Media & Entertainment (M & E) fields of Digital Film making, Animation, Game Design, Visual Effects, Sound Design, Broadcast Media, and Broadcast Journalism. Seamedu is the type of institute that nurtures the creativity of the students. Seamedu has been awarded by the Government of Maharashtra in IT & IT related Fields-Multi - media/ Entertainment/ Gaming. Seamedu has campuses in Bangalore & Mumbai too. To know more about us, please visit – www.seamedu.com


Company Address:

Pune -

Seamless Education Academy Pvt.Ltd.

SVG Classic, (Next to Comfort Zone),

15/1 A, Baner – Balewadi Road,

Balewadi, Pune – 411045

Maharashtra, India.

Pune –

ADYPU

DY Patil Knowledge City Road Via Lohgaon, Airport Rd, Charholi Budruk, Pune, Maharashtra 412105


Industry: Education


Functional Area: Game Art & Design


Job Title / Designation: Faculty – Game Art


Job Description:

We are seeking a talented and passionate 3D Game Artist Faculty member to join our team. The ideal candidate will have a strong foundation in 3D modelling, texturing, and animation, along with a deep understanding of industry-standard tools (Including Game engines like Unity/unreal) and techniques used in game development. They will be responsible for teaching and mentoring students, helping them to develop their artistic skills and prepare for careers in the gaming industry.

Proficiency in industry-standard 3D modelling, texturing, and animation software such as Maya, ZBrush, Substance Painter, etc.


Specific Skill Set:


● Develop and deliver curriculum for courses related to 3D game art, covering topics such as character modeling, environment design, texture painting, and animation.

● Provide hands-on instruction and feedback to students on their 3D art projects, guiding them through the creative process and helping them to achieve their artistic goals.

● Stay current with industry trends and best practices in 3D game art, incorporating relevant updates into course materials and teaching methods.

● Collaborate with other faculty members and staff to enhance the overall learning experience for students and contribute to the growth of the game art program.

● Participate in student recruitment efforts, advising prospective students on the benefits of pursuing a career in game art and the opportunities available in the field.

● Engage in professional development activities to continuously improve teaching skills and stay informed about advancements in game art education.


Minimum/ Work Experience Required: 5-7 years

Annual CTC: Not a Constraint for the right person

Location(s) of Job: Ajinkya DY Patil University, Pune

Minimum Education Requirements: Master's degree in Digital Art, Computer Graphics, Animation, or a related field

  • No of rounds of Interviews: 3
  • Work Timings: 9:30 am to 6:30 pm
  • Languages : English


  • Any other skill set:

- Experience in working / teaching other 3D skills.

- Experience in working / teaching Game Engine.

- Knowledge of Basics of Mathematics/physics

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