The Game Designer will be responsible for designing new feature systems and updating game content within the released game. This includes balancing in-game item systems, adding related functions, and maintaining comprehensive game design documents. The role also involves market research, competitive analysis, and collaboration with developers and artists to develop and refine game features. The goal is to perfect the game product through continuous improvement and innovation.
Design new feature systems, update game content in the released game.
Balance in-game item systems and add related satellite functions to the item system.
Establish and maintain game design documents.
Research the market, and competitive opponents.
Collaborate with developers, and artists to develop features and perfect the game product.