1. Participate in the design and follow-up of game-related system rules and interfaces.
2. According to the requirements of the system architecture, complete the scheme design, production, follow-up, and test verification of game experience gameplay and system architecture.
3. Collaborate with the lead planner and lead artist to provide opinions on aesthetics, presentation, and implementation for resource requirements, improving product expressiveness.
4. Cooperate with other departments to carry out the execution of various systems, ensuring the accuracy of functional implementation.
5. Acceptance test systems, ensure functional implementation, and propose game optimization and improvement plans.
1. Love games, have rich gaming experience, be able to deeply analyze games that have been experienced, and have personal insights.
2. Possess strong learning ability and logical analysis skills.
3. Possess good communication skills and a strong ability to identify and control user needs and feelings.
4. Be able to perform well in team collaboration.
5. Please include your gaming experience in your resume and be able to provide game experience analysis.
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