Games Programmer (Mid-Level)

1 Week ago • All levels

Job Summary

Job Description

QUByte is the largest Latin American publisher of games for consoles. This role involves working with a dynamic and experienced team on projects (games) for major video game platforms. Responsibilities include game programming, platform porting, creating native plugins, and adapting game interfaces. The ideal candidate will analyze existing game structures and adapt best development practices. The role requires someone who is communicative, enjoys teamwork, and embraces challenges. The work environment is flexible.
Must have:
  • Knowledge of C#/C++ language
  • Object-oriented programming skills
  • Professional knowledge of Unity3D/UE5 engines
  • Knowledge of the integration process between commercial engines and native code (via plugin)
  • Ability to analyze game structures and adapt development best practices
  • Good communication and teamwork skills
  • Willingness to take on challenges
Good to have:
  • Knowledge of the GameMaker Studio engine
  • Experience working on PC/Console projects (any generation)
  • Participation in the development of at least 1 game
Perks:
  • Great work environment
  • Experienced team
  • Horizontal organizational environment
  • Constant learning

Job Details

QUByte é a maior publicadora latino-americana de jogos para consoles, nosso objetivo é desenvolver a indústria através de parcerias de Porting e Publishing levando jogos, que outrora teriam seu alcance limitado, para todas as plataformas disponíveis.
Estamos buscando um(a) profissional para trabalhar como Programador(a) Pleno.

Principais atividades:
- Trabalhar diretamente com uma equipe dinâmica e experiente e participará de projetos (jogos) para as principais plataformas de vídeo game;
- Programação de jogos e porting de plataforma;
- Criação de Plugin Nativos;
- Adaptação de Interface de jogos para plataformas alvo;

Certificação Conhecimento
Requisitos:
- Conhecimento na linguagem C#/C++
- Orientação a objetos;
- Conhecimento profissional nas engines: Unity3D/UE5;
- Conhecimentos do Processo de integração entre engines comerciais e código nativo; (via plugin)
- Analise das estruturas dos jogos existentes e adaptar melhores práticas de desenvolvimento;
- Comunicativo e que saiba trabalhar em equipe;
- Que encare desafios (temos um monte por aqui)

Diferenciais:
- Conhecimento na engine GameMaker Studio;
- Ter trabalhado em projetos para PC/Consoles (qualquer geração);
- Ter participado do desenvolvimento de pelo menos 1 jogo;

QUByte Interactive oferece:
- Ótimo ambiente de trabalho;
- Equipe experiente;
- Ambiente de organização horizontal;
- Aprendizado constante;
Horário de Trabalho
Horário: Flexível
Informações Adicionais
**ATENÇÃO**
**SÃO PAULO - SP**
Localidade
São Paulo, São Paulo
Salário

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