Houdini FX Artist

21 Minutes ago โ€ข All levels
VFX

Job Description

Gaijin Entertainment is seeking a Houdini FX Artist to create procedural environment assets and systems for AAA-grade online games. Responsibilities include integrating Houdini tools into game engines, collaborating with artists and designers, and maintaining the digital asset library. The ideal candidate will have strong expertise in Houdini, VEX, environment modeling, and game development pipelines, with a portfolio showcasing procedural environment projects. This role offers a diverse range of tasks and a competitive salary.
Good To Have:
  • Knowledge of 3ds Max.
  • Experience integrating Houdini tools into other 3D applications.
  • Broad technical background (scripting, tool development).
Must Have:
  • Create procedural environment assets in Houdini.
  • Develop procedural systems for assets and levels.
  • Integrate Houdini assets and tools into game engine pipelines.
  • Collaborate with artists and level designers.
  • Maintain and support the Houdini digital asset library.
  • Provide ongoing support for the Houdini toolset.
  • Strong expertise in Houdini, including the VEX language.
  • Proven experience in procedural environment modeling.
  • Solid understanding of game development pipelines and game engines.
  • Portfolio with successful procedural environment asset projects.
  • Previous experience in game development companies.
Perks:
  • A diverse and interesting range of tasks that will greatly enhance your portfolio.
  • Working in a company that produces large-scale projects for millions of players around the world.
  • Competitive salary (discussed individually at the interview).
  • Work format: remote or office. Flexible start of the working day.
  • Health insurance.

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Gaijin develops AAA-grade online games for PC, consoles, and mobile platforms, including the popular MMO "War Thunder", "Enlisted" and other games.

The Gaijin team consists of hundreds of talented game developers from all over Europe and is constantly growing.

We are ready to consider applicants from anywhere in the world. You can work with us remotely.

We are looking for a Houdini FX Artist to join our team.

Your responsibilities:

  • Create procedural environment assets in Houdini (houses, rocks, landscapes, vegetation, roads, cities);
  • Develop procedural systems for assets and levels;
  • Integrate Houdini assets and tools into game engine pipelines;
  • Collaborate with artists and level designers to build cohesive environments;
  • Maintain and support the Houdini digital asset library;
  • Provide ongoing support for the Houdini toolset.

Our candidate should have:

  • Strong expertise in Houdini, including the VEX language;
  • Proven experience in environment modeling (procedural assets, architecture, natural objects);
  • Solid understanding of game development pipelines and experience working with game engines;
  • Portfolio with successful procedural environment asset projects;
  • Previous experience in game development companies or creating content for games.

The advantage will be:

  • Knowledge of 3ds Max;
  • Experience integrating Houdini tools into other 3D applications;
  • Broad technical background (scripting, tool development).

Our offer to the finalist:

  • A diverse and interesting range of tasks that will greatly enhance your portfolio;
  • Working in a company that produces large-scale projects for millions of players around the world;
  • Competitive salary (the level of salary is discussed individually with the candidate at the interview);
  • Work format: remote or office. Flexible start of the working day;
  • Health insurance.

To apply for the position, send us your complete application (a letter of introduction, your CV and qualification certificates) including your salary expectations, exclusively as a digital document, with the job position title in mail subject, to job@gaijinent.com, also mentioning how you found out about the position.

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