Lead Game Designer

2 Months ago • All levels

Job Summary

Job Description

As a key member of the design team, you will take ownership of the game design, focusing on game design, combat, level, and audio. You will lead other designers, working closely with all other disciplines to implement them to the highest standard. You will mentor and help teammates, provide reviews, and champion quality. Daily tasks include leading, documenting, and sharing design direction with other departments. You will provide clear direction to design teams, partner with Art and Technical to solve problems, oversee design team members and mentor designers, actively participate in recruitment, design features aligned with the creative direction, and create an environment for open dialogue and encourage new ideas.
Must have:
  • Lead, document and share design direction.
  • Provide clear direction to design teams.
  • Partner with Art and Technical to solve problems.
  • Oversee the work of design team members and mentor designers.
  • Design features aligned with the creative direction.

Job Details

This is a fantastic opportunity to join one of most exciting game studios, using leading technology to create new genre-defining games, within our collaborative Action RPG team.

What is the job about?

As a key member of the design team you will take ownership of the design of the game. Focusing mostly on game design, you’ll also lead other designers working on combat, level and audio, working closely with all other disciplines to implement them to the highest standard. You will mentor and help teammates, provide reviews on design work, and you will act as a champion of quality.

That is great but what does it mean for the day to day?

· Lead, document and share with other departments the design direction

· Provide clear and consistent direction to the design teams in line with the creative vision.

· Partner with Art and Technical to solve problems and enable the Design team to do their best work.

· Oversee the work of design team members and mentor designers

· Actively participate in recruitment to build and grow the game design team.

· Design features aligned with the creative direction (3C, game systems, combat design, enemy designs, AI behaviors, etc.).

· Create a work environment which allows for open dialogue and encourages new creative ideas.

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About The Company

At New Tales, Content is King & Publishing is Queen!

Everything starts with great content. We work with like-minded game studios wanting an ambitious, values-driven publisher, with whom we can build a fair partnership. We are also developing our own game IPs. But most of all, we are gamers.

With the growing number of releases, great publishing is increasingly important. We deliver state of the art publishing services with a fresh twist & global scope, allowing developers to focus on their game knowing that its DNA is always at the heart of our strategies & actions.

Shaped by our international background & digital expertise, we unlock what makes each game that unique experience, deploying community marketing activities & earning players’ respect every day.

We are looking forward to unleashing new gaming gems. 

Join us on this journey!

Lyon, Auvergne-Rhône-Alpes, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Lyon, Auvergne-Rhône-Alpes, France (Hybrid)

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