Lead Game Designer - Thick As Thieves

2 Months ago • 6 Years + • Game Design

Job Summary

Job Description

Lead Game Designer for "Thick as Thieves," a next-generation stealth-action multiplayer PvPvE game. Responsibilities include leading a design team, owning the game design document (GDD), managing direct reports, mentoring designers, and collaborating with various teams (production, marketing, QA). The role requires proven experience leading design on a successful multiplayer PC/console game, Unreal Engine 5 experience, and strong people management skills. The successful candidate will champion player experience, roadmap future development, participate in prototyping, and represent the game internally and externally. This is a remote role with travel for events.
Must have:
  • Lead design on successful multiplayer game
  • Unreal Engine 5 experience
  • Strong people management skills
  • 6+ years game design experience
  • GDD ownership and management
Good to have:
  • Experience with live services
  • Immersive sim & stealth game design
  • PvPvE game design experience
Perks:
  • Competitive compensation
  • Full benefits
  • Remote work

Job Details

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About The Company

Our founders and team members pioneered the immersive simulation genre, including creating classic games such asUltima Underworld,System Shock,Thief, andDeus Ex. These games drew players into richly imagined worlds, and empowered players to choose their own playstyle.

Concord, New Hampshire, United States (Remote)

United States (Remote)

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