Team Lead Game Designer - Unannounced IP

12 Minutes ago • 3 Years +
Game Design

Job Description

As a Team Lead Game Designer on an unannounced project at Behaviour Interactive, you will guide a team of 9 designers in crafting compelling gameplay experiences. This role involves acting as a key bridge between creative and production teams, ensuring smooth communication and alignment. You will delegate effectively, manage priorities, and support your team through fast-paced development challenges, collaborating closely with producers and creatives to bring gameplay, combat, enemies, and mission design to life. Your leadership, empathy, and strategic vision are essential for project success.
Must Have:
  • Lead and inspire a multidisciplinary design team to deliver high-quality gameplay experiences, with a strong focus on combat, enemies, and mission design.
  • Collaborate closely with the producer, design director, and other leads to align priorities, manage fast-moving topics, and cascade key information from the creative director.
  • Own the design vision, from macro-level systems to micro-level mechanics, ensuring all documentation supports a clear and creative development process.
  • Coach and mentor team members, fostering growth and engagement through daily feedback, performance reviews, and skill development.
  • Stay ahead of industry trends, especially within the genre, and bring fresh ideas to gameplay, environments, and features.
  • Create a positive team culture through strong communication, human-centered leadership, and the ability to tactfully challenge and guide others.

Add these skills to join the top 1% applicants for this job

communication
game-texts
multiplayer

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Team Lead Game Designer on an unannounced project at Behaviour Interactive, you’ll guide a team of 9 talented designers in crafting compelling gameplay experiences. You’ll act as a key bridge between creative and production teams, ensuring smooth communication and alignment across disciplines. With proven experience in design leadership, you know how to delegate effectively, manage priorities, and support your team through fast-paced development challenges. You’ll collaborate closely with producers and creatives to bring gameplay, combat, enemies, and mission design to life. Your ability to lead with clarity, empathy, and strategic vision will be essential to the success of the project.

In this role you will:

  • Lead and inspire a multidisciplinary design team to deliver high-quality gameplay experiences, with a strong focus on combat, enemies, and mission design.
  • Collaborate closely with the producer, design director, and other leads to align priorities, manage fast-moving topics, and cascade key information from the creative director.
  • Own the design vision, from macro-level systems to micro-level mechanics, ensuring all documentation supports a clear and creative development process.
  • Coach and mentor team members, fostering growth and engagement through daily feedback, performance reviews, and skill development.
  • Stay ahead of industry trends, especially within the genre, and bring fresh ideas to gameplay, environments, and features.
  • Create a positive team culture through strong communication, human-centered leadership, and the ability to tactfully challenge and guide others.

What we are looking for:

  • Minimum 3 years of experience in a leadership role within the gaming industry.
  • Proven experience delivering at least one online multiplayer game.
  • Strong background in managing and mentoring a design team.
  • Deep understanding of the video game industry, its trends, and player expectations.
  • Excellent communication skills, both written and verbal, with the ability to convey creative and technical ideas clearly.
  • A creative and detail-oriented mindset, with a passion for high-quality game design.

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