Lead/Senior 3D Generalist

2 Months ago • 4 Years + • 3D Art

Job Summary

Job Description

We are seeking a Lead/Senior 3D Generalist to join our team. The role involves creating and modeling 3D graphics and animations, optimizing existing 3D assets, and preparing 2D graphics with a focus on Spine animation. You will also implement assets in the Unity engine, identify and resolve technical issues in 3D production, and collaborate with other departments to ensure visual and functional consistency. The position requires a strong artistic sensibility, attention to detail, and a creative mindset, with responsibilities including contributing ideas and visual improvements to projects. Experience with UI element design and implementation is a plus.
Must have:
  • Minimum 4 years of experience in a senior or lead 3D role
  • Proficiency in 3D modeling, animation, and graphic creation
  • Strong experience with Blender, or 3ds Max/Maya
  • Practical knowledge of the Unity game engine
  • Experience in 2D animation, particularly with Spine
  • Ability to solve technical problems in 3D production
  • Familiarity with 2D graphic creation tools (e.g., Adobe Suite)
  • Solid understanding of game production workflows
  • Strong artistic sensibility and high attention to detail
  • Excellent eye for aesthetics and ability to create visually compelling assets
  • Solid grasp of composition and lighting principles
  • Creative mindset, eager to contribute ideas and solutions
  • Strong time management skills and efficiency in delivery
Good to have:
  • Experience designing and implementing UI elements

Job Details

We look forward to having you join our team! Take a look at our job offer and see if you're ready to apply! Don't hesitate to leave a contact, even if you are not 100% sure so we can contact you in the future.

requirements

  • Minimum 4 years of experience in a senior or lead 3D role

  • Proficiency in 3D modeling, animation, and graphic creation

  • Strong experience with Blender, or 3ds Max/Maya

  • Practical knowledge of the Unity game engine

  • Experience in 2D animation, particularly with Spine

  • Ability to solve technical problems in 3D production

  • Familiarity with 2D graphic creation tools (e.g., Adobe Suite)

  • Solid understanding of game production workflows

  • Strong artistic sensibility and high attention to detail

  • Excellent eye for aesthetics and ability to create visually compelling assets

  • Solid grasp of composition and lighting principles

  • Creative mindset, eager to contribute ideas and solutions

  • Strong time management skills and efficiency in delivery

  • Nice to have:
    - Experience designing and implementing UI elements

responsibilities

  • Creating and modeling 3D graphics and animations

  • Optimizing existing 3D assets for performance and quality

  • Preparing 2D graphics and creating 2D animations, with a focus on Spine

  • Implementing assets in the Unity engine

  • Identifying and resolving technical issues in 3D production

  • Collaborating with other departments to ensure visual and functional consistency

  • Applying best practices in game production and asset creation

  • Designing and implementing UI elements (nice to have)

  • Contributing creative ideas and visual improvements to the project

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İzmir, İzmir, Türkiye (Remote)

Gdańsk, Pomeranian Voivodeship, Poland (Remote)

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