Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch. Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
Based on the long-term operation and functional requirements of the overall project, you will be responsible for organizing the configuration and implementation methods of existing functions, and participating in the design and implementation of new functions. In daily work, you will be responsible for communicating with game designers, operations specialists, and technical staff, acting as a bridge. The work requires extensive use of English for reading and writing, so a certain level of English reading and writing ability is required.