Mobile Platform Engineer

23 Minutes ago • 3 Years + • Rendering • $133,919 PA - $216,057 PA

Job Summary

Job Description

Epic Games seeks an experienced Mobile Platform Engineer to develop world-class game engine technologies for Android platforms. Responsibilities include analyzing and optimizing Unreal Engine performance for AAA games like Fortnite, resolving device-specific issues, improving platform toolchains, enhancing low-level systems, optimizing rendering performance, collaborating with Google and hardware vendors, and working with other Epic teams. The ideal candidate possesses 3+ years of Android NDK/C++ experience in game development, expertise in low-level code optimization, and proficiency with development tools and profiling on modern systems. Experience with Unreal Engine on mobile platforms is a plus.
Must have:
  • 3+ years Android NDK/C++ experience
  • Game development experience
  • Low-level code optimization expertise
  • Proficiency with development tools
  • Performance analysis skills
Good to have:
  • Unreal Engine experience (mobile)
  • Experience with OpenGL and Vulkan

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

The Unreal Engine Mobile Team is looking for an experienced Mobile Platform Engineer passionate about creating world-class, industry-leading game engine technologies, targeting the full spectrum of Android platforms. You’ll work with the latest Unreal Engine and mobile hardware offerings to design and implement platform APIs, guide cross-platform API development, and create robust platform support as required by the demands of Unreal Engine and its customers. You will also work closely with other product teams at Epic such as the Fortnite Mobile team.

In this role, you will

  • Analyze and continuously strive to solve problems and optimize performance of Unreal Engine for AAA games, such as Fortnite, on modern Android devices; this includes identifying solutions in such areas as:
    • Solving device-specific CPU and GPU performance and compatibility issues
    • Making improvements to platform toolchains, i.e. compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc.
    • Improvements in low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, input systems
    • Rendering performance and device compatibility in both OpenGL and Vulkan, including the shader pipeline
    • Mobile-focused rendering feature development
  • Work with Google, mobile GPU and Android phone vendors to help drive the development of Android as a game development platform
  • Collaborate with a variety of other Epic teams such as Fortnite mobile engineering to help them solve complex technical challenges in ways that move the stability and quality of our internal products forward
  • Help us embrace, support, extend and enhance our engine for future mobile hardware

What we're looking for

  • 3+ years professional experience working in Android NDK/C++ games or similar products
  • Solid experience with a broad range of engineering areas in shipping games or real-time visualization systems, with special attention given to low-level code and deep optimization
  • Proficiency with development tools and profiling on modern systems, including frame capture and profiling with engine-level and platform-specific tooling
  • Bonus points for experience with Unreal Engine on mobile platforms, especially in C++ using NDK on Android

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$147,311$216,057 USD
Washington Base Pay Range
$133,919$196,415 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

Similar Jobs

DroneStark Technologies - Drone Firmware Engineer & Test Pilot

DroneStark Technologies

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Paypal - Principal Platform Architect

Paypal

San Jose, California, United States (Hybrid)
4 Months ago
ByteDance - Software Engineer Intern (SDN) - 2025 Summer (PhD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
ION - Senior Software Engineer, Italy

ION

Collecchio, Emilia-Romagna, Italy (On-Site)
4 Months ago
Keywords Studios (Player Support) - MPG | Head of Programming - Americas

Keywords Studios (Player Support)

Canada (Remote)
2 Months ago
SmileGate - [차세대 게임] TA 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
ZeniMax Media - Core Graphics Programmer

ZeniMax Media

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
Epic Games - Principal Platform Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Matic Robots - iOS Engineer, Graphics and Rendering

Matic Robots

Canada (On-Site)
4 Months ago
The Walt Disney Company - Lead Lighting Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Electronic Arts - Rendering Software Engineer

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
ByteDance - Backend Software Engineer - Global E-Commerce Logistics

ByteDance

San Jose, California, United States (On-Site)
2 Weeks ago
PlayStation Global - Principal Programmer - 12 month contract

PlayStation Global

Guildford, England, United Kingdom (On-Site)
3 Months ago
NVIDIA - Senior Manager, SONiC Software

NVIDIA

Ra'anana, Center District, Israel (On-Site)
1 Month ago
SmileGate - [CROSSFIRE] 클라이언트 담당 (컨텐츠/엔진)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Final Strike Games - Virtual Reality Rendering Engineer

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Playrix - Lead Technical Designer

Playrix

Serbia (Remote)
4 Months ago
Bungie - Senior Tools Engineer - Central Tech

Bungie

(Hybrid)
1 Month ago
ByteDance - Software Engineer Graduate (3D Graphics-PICO) - 2025 Start (BS/MS)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Riot Games - Principal Software Engineer, Engine & Systems Tech Lead - Unpublished R&D Product

Riot Games

Dublin, County Dublin, Ireland (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Rendering Jobs

Epic Games - Senior Mobile Platform Engineer

Epic Games

(On-Site)
1 Month ago
Maverick Games - Principal Rendering Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
1 Month ago
Rocksteady Studios - Lead Rendering Programmer

Rocksteady Studios

(Hybrid)
2 Months ago
Next Level Games - Rendering Engineer

Next Level Games

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
2K - Senior Rendering Engineer

2K

San Mateo, California, United States (On-Site)
4 Months ago
The Walt Disney Company - Lead Look Development Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Weeks ago
Ubisoft - Senior Graphic Programmer

Ubisoft

Chengdu, Sichuan, China (On-Site)
3 Months ago
Final Strike Games - Virtual Reality Rendering Engineer

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Warner Bros Games - Senior Rendering Programmer

Warner Bros Games

London, England, United Kingdom (Hybrid)
6 Days ago
Electronic Arts - Rendering Software Engineer

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

Cary, North Carolina, United States (On-Site)

Cary, North Carolina, United States (On-Site)

United States (On-Site)

London, England, United Kingdom (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Cary, North Carolina, United States (On-Site)

Cary, North Carolina, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Epic Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug