Principal Environment Artist

4 Months ago • All levels
Environment Art

Job Description

As a Principal Environment Artist at Lighthouse Games, you will work closely with the Art Director to create immersive game worlds. You will develop 3D models and textures, support and develop other artists, uphold visual consistency, and optimize environment assets. You will mentor and guide artists, stay updated with industry trends, maintain transparent communication, collaborate with Technical Artists and the Engineering team, and engage in critiques and reviews to maintain exceptional standards of quality. Your role involves spearheading the creation of high-quality visuals and ensuring environments feel authentic and compelling.
Must Have:
  • Collaborate with Art Director and Game Designers
  • Develop 3D models and textures
  • Support and develop Environment Artists
  • Uphold visual consistency
  • Liaise with other departments

Add these skills to join the top 1% applicants for this job

visual-consistency
art-pipeline
3d-modeling
lighting-shading
composition
level-design
lighthouse

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Principal Environment Artist at Lighthouse Games, working closely with the Art Director, you will spearhead the creation of immersive game worlds that captivate and enchant our players with the highest quality visuals, setting the stage for unforgettable experiences. You possess a meticulous eye for detail and composition, ensuring environments feel authentic and compelling while taking immense pride in the collective achievements of your team. Your primary focus lies in nurturing and elevating the environment artist team, cultivating a culture that fosters individual excellence.

Key Duties Include

  • Collaborate with the Art Director and Game Designers to conceptualize and craft a cohesive and immersive game world meeting both creative and technical requirements
  • Develop 3D models and textures for a diverse range of environmental assets, including buildings, terrain, vegetation, and props to the highest level of craft
  • Support and develop the level of craft for mid-level and Senior Environment Artists
  • Uphold visual consistency and ensure adherence to established art styles and technical guidelines across game environments
  • Liaise with other departments such as level design and lighting to optimize the integration of environment assets into the game world
  • Drive the development and implementation of innovative techniques and tools to enhance efficiency and quality in the environment art pipeline
  • Provide mentorship and guidance to nurture the growth of artists within the team
  • Stay updated with industry trends, sharing insights and knowledge with the team to advance environment art practices
  • Maintain transparent communication within the team to ensure alignment with project goals and timelines
  • Collaborate closely with Technical Artists and the Engineering team to optimize environment assets for performance
  • Engage in critiques and reviews to maintain an exceptional standard of quality in environment art assets, aligning them with game design requirements

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