Principal Software Engineer - Input & Controls

1 Hour ago • 8 Years + • Software Development & Engineering • $283,780 PA - $331,640 PA

Job Summary

Job Description

Roblox is seeking a highly skilled and experienced Principal Software Engineer to join their Input & Controls team. The role involves leading the development of innovative features for all gameplay systems across various platforms including mobile, desktop, VR, and consoles. The engineer will enable game developers to create engaging experiences using cutting-edge technology, guiding the team and collaborating with cross-functional groups. Responsibilities include reporting to the senior engineering manager, developing and maintaining code for gameplay systems, deepening interactive experiences, mentoring senior engineers, and working with the game developer community. The role is focused on shaping the future of human interaction and solving technical challenges at scale.
Must have:
  • 8+ years of professional development experience
  • Fluent in C++
  • Previous leadership or people management experience
  • Extensive experience in Game Engines and Input/Player controls
  • Ability to design intuitive solutions for engineers, game designers, and UI designers
  • Proficient with systems-level 3D math, pointers, templates, and memory management
  • Detailed designs and rigorous automated testing
Good to have:
  • Lua experience
  • Experience with cross-platform projects (consoles, mobile devices)

Job Details

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We are seeking a highly skilled and experienced Principal Software Engineer to join our Input & Control’s team. In this role, you will be responsible for leading the development of innovative features, from inception through to final release. No matter the platform, be it mobile or desktop, VR or consoles, you will help enable our game developers to create engaging experiences with the Roblox community using cutting-edge technology. You will leverage your technical expertise to guide your team and collaborate with cross-functional groups to deliver next-level features to production.

You Will:

  • Report directly into the senior engineering manager
  • Develop and maintain code that powers all gameplay systems on Roblox
  • Drive efforts to deepen the interactive experience on Roblox
  • Mentor Senior Engineers and provide technical guidance 
  • Work closely with our game developer community to help achieve their creative vision
  • Have fun learning about what makes Roblox an amazing platform and place to work, while supplying to industry leading technologies

You have:

  • 8+ years of professional development experience
  • Fluent programming skills in C++ (Lua experience is a plus!)
  • Previous leadership experience or people management experience
  • Worked extensively in areas like Game Engines and Input and Player controls
  • Designs solutions that can be intuitively understood by developers of varying fields, such as engineers, game designers, and UI designers
  • Systems level 3D math, pointers, templates, and raw blocks of memory are tools to write high-performance code, not your enemies
  • Experience with cross platform projects, including consoles or mobile devices is a plus
  • Detailed designs, rigorous in handling edge cases, and diligent in automated testing

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$283,780$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

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About The Company

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

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