Producer

1 Month ago • 2 Years + • Game Production

About the job

Job Description

Incuvo, a VR games studio, is looking for a Producer with 2+ years of experience. Must-haves include managing teams, project management, Agile and Waterfall methodologies, and strong problem-solving skills.
Must have:
  • Team Management
  • Project Management
  • Agile Methodologies
  • Problem Solving
Good to have:
  • Unity Experience
  • On-site Experience
  • PC/Console Games
  • VR/Mobile Games
Perks:
  • Private Healthcare
  • Flexible Working
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Company Description

Founded in 2012, Incuvo is a studio of over 80 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles.

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.

Job Description

  • Deliver features on time and budget through own work and delegating.
  • Managing the scope of Cluster (group of development Feature Teams), supervising and mentoring work of producers within the Cluster.
  • Facilitating and improving internal development processes.
  • Collaborating with Leads and Directors to manage the production of features in our games.
  • Managing development teams and advocating their needs.
  • Working with other Producers to create up to date schedules and mitigate risks/blockers.
  • Working with internal groups during the development process and communicating with the publisher and external vendors.
  • Identifying any potential risks with proposed solutions, and communicating this clearly on a routine basis to the production lead.
  • Challenge the status quo and help to improve current production pipelines.

Qualifications

  • 2+ years’ experience in a production role in the gaming industry.
  • Experience in managing a team.
  • Strong project management skills.
  • Good presentation skills.
  • Knowledge of Agile and Waterfall software development methodologies.
  • Good knowledge of rights and licensing.
  • Basic negotiation skills.
  • Extremely strong problem solving and organizational skills.
  • Excellent teamwork, focus on contributing to good working relationships throughout the team.
  • Ability to work effectively with people with different specializations and backgrounds.
  • Understanding of end-user needs and expectations.
  • High work ethic and self-motivated.
  • Passion for Games.
  • Experience with Jira and Confluence.
  • Strong verbal and written communication skills in Polish and English.

Nice to have:

  • Unity game development experience
  • Ability to work on-site in the Katowice office
  • Experience with PC, consoles, VR games or mobile

Additional Information

What we offer

  • A competitive salary and stable employment.
  • Private health care.
  • Multisport card.
  • English language lessons.
  • Well located office in Katowice.
  • Flexible working hours.
  • Influence on project realization.
  • Experience gathered while working with world leaders of the industry.
  • Training and integration events.
  • Work with the use of the latest VR technology.
  • An informal atmosphere, no dress code, no unwanted formalities.
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About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Katowice, Silesian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Poland (On_site)

Poland (On-Site)

Montreal, Quebec, Canada (Remote)

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