Auckland | NZD 90-130k Salary range | Programming
A bit about us…
RocketWerkz is an ambitious PC video games studio based on Auckland’s waterfront in New Zealand. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run but have the backing of one of the world's largest games companies. Our open-world simulation and survival games Icarus and Stationeers are out on Steam, and we have multiple projects in development including Kitten Space Agency.
We need you!
We are looking for experienced C# Programmers who understand gameplay and game design to work on various PC games. You’ll be comfortable making games without a game engine, using RocketWerkz’s BRUTAL gamedev framework and libraries.
While other projects at the studio use Unity or Unreal Engine, our new games are being developed using our own tools. The BRUTAL framework allows programmers to focus on gameplay and game systems in C#, while accessing a suite of custom C++ libraries for scale, performance and control without the constraints of a game engine. It incorporates libraries such as Vulkan, IMGui, RakNet, physics systems and more. For many games, especially the genres we work in, this can be a faster and more robust development process.
A day in the life…
Every day at Rocketwerkz is different, but here are a few things you can expect to do in your role:
To get this all done, we would like you to have:
We’d love it if you also have:
We think life at Rocketwerkz is pretty good, check out the perks and benefits of joining us here.
If you're passionate about working in the gaming industry and think you have the qualifications, we encourage you to apply, even if you don't meet every requirement listed in this job description. We believe that having a diverse team is crucial to our success, and we welcome applications from individuals regardless of gender, sexual orientation, ethnicity, disability, or any other aspect of your culture or identity.
Hit Apply and if you’re the right fit we’ll be in touch to schedule a chat. Our recruitment process usually involves an online chat, a visit to our studio, maybe a paid programming test and reference checks.