Senior Sound Designer

1 Month ago • 5 Years +

About the job

Cold Iron is seeking a Senior Sound Designer to join us. This position is fully remote and open to applicants across the US and Canada.

Are you a passionate game developer? Is making great games the thing that gets you out of bed in the morning? Do you want to work with a world-class team to make those games? We want to hear from you!

Core Responsibilities

  • Implement and author interactive, real-time sound using middleware, scripting tools and/or in-engine to bring soundscapes to life.
  • Work closely with the audio director and audio team to build, debug, and maintain effective audio systems that support the experiential and narrative pillars of our game
  • Problem-solve and devise creative solutions to complex challenges that can arise within interactive audio
  • Edit and implement a wide range of high-quality sound assets
  • Perform audio playtests, performance profiling, bug-fixing and optimization
  • Contribute as a key stakeholder in designing and managing sound prioritization systems
  • Collaborate with audio engineers, other sound designers and departments to design and document audio systems, own and deliver on audio features.

Our Ideal Candidate Possesses

  • 5+ years of professional experience in AAA game audio with a minimum of one AAA title shipped as Sound Designer or equivalent.
  • Expertise with Unreal Engine (including Blueprint) and Wwise and ideally the Wwise/Unreal integration
  • Experience creating and optimizing UE Blueprints
  • Proven experience with the Wwise middleware tool
  • Understanding of, and experience in creating and authoring real-time, parameter-controlled sounds such as vehicle engines, weather systems, ambiences.
  • Solid understanding of spatial audio concepts in gaming and related technologies
  • Proven capability in sound design and content creation
  • Adaptive growth mindset and a passion for solving complex problems with other people
  • Advanced profiling experience in middleware to identify and troubleshoot audio issues
  • Excellent communication, interpersonal and organizational skills.

Bonus Qualifications

  • Experience designing, implementing, and maintaining interactive music systems
  • Experience designing and implementing modern weapon audio systems and hierarchies in Wwise
  • Experience working on environmental audio, sound propagation and 3D audio
  • Experience with dialogue/VO editing, mastering, and implementation

Salary

  • $90k-$110k

Location

  • This position is fully remote and open to applicants across the US and Canada.

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

United States (Remote)

United States (Remote)

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