CONTRACT ROLE
Insomniac's UI/UX Department is looking for an experienced UI Artist to help us build our next industry-inspiring player experience. In this role, you will partner with a world-class UI/UX team to help players navigate, locate information, and accomplish their goals, all while maximizing the end-user experience by prioritizing usability and accessibility.
Essential Duties and Responsibilities include the following:
- Create AAA quality user interface art for in game HUD and menu systems.
- Work iteratively and independently through all phases of the game development cycle from prototype to polish.
- Collaborate directly with artists, designers, and developers to implement accessible user experiences that support the aesthetic, experiential, and technical vision for our games.
- Provide accurate estimates for tasks, regularly update the team on in progress work, and ensure work remains is in scope.
- Deliver wireframes, mockups, motion comps, iconography, prototypes, and the in-game implementation of assets that are usable, accessible, and highly polished.
- Proactively share, receive, incorporate, and act on feedback.
- Effectively communicate with leadership and project management to manage reasonable workload and maintain a healthy work-life balance.
- Help evolve our studio’s standards of excellence for UI art.
- Advocate for our players and the end-to-end user experience.
- Other duties may be assigned.
Education and/or Experience:
- Seven or more years of related experience; or equivalent combination of education and experience.
- Proficiency with the Adobe suite (Photoshop, Animate, After Effects and Illustrator).
- Detailed understanding of digital interaction design fundamentals and patterns.
- Experience creating and adhering to style guides and development standards.
- Strong game design sensibilities and commitment to creating innovative player experiences.
- Familiarity with game engines and implementation workflows
Bonus Experience:
- Experience working on UI systems in AAA games.
- Experience with related digital content creation packages (e.g. Figma, Maya, C4D etc.).
- Experience with 2D animation and/or motion design.
- Familiarity with web technologies (e.g. HTML, CSS, JS) and/or Coherent.
- Passion for game accessibility and player advocacy.
At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements.
Even if you don’t feel like you meet all requirements for this role, we still encourage you to apply. We know the confidence gap and imposter syndrome can get in the way of meeting incredible candidates, and we certainly wouldn’t want it to prevent us from meeting you.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights._
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$75 - $95 USD