Stage Artiste 3D (Pipeline IA & Jeux Hybrid Casu)

1 Month ago • All levels • 3D Art

Job Summary

Job Description

As a Stage Artist 3D, you will collaborate with the producer and developers to define the artistic direction of a mobile game. You will create stylized 3D universes from references or mockups, integrate and organize assets in Unity, ensuring their visual quality and optimization. You will use AI tools to explore styles, generate visual ideas, and boost the iteration phase. You will also participate in artistic monitoring, proposing original concepts. This role offers a complete immersion in the creative pipeline of a mobile game studio and provides an opportunity to work on innovative projects.
Must have:
  • Strong affinity for Casual / Hybrid Casual styles.
  • Curiosity and openness to AI tools in artistic creation.
  • Mastery of Blender / Figma.
  • Knowledge of Unity.
  • Good hand in 2D & 3D.
  • Sense of visual game feel.
Perks:
  • Complete immersion in the creative pipeline of a mobile game studio.
  • 100% remote internship with a supportive team.
  • 1 week/month in Paris (travel and accommodation covered).
  • Participation in bonuses based on game success.
  • SWILE card.

Job Details

Internship Description

Ta mission :
  • Collaborer avec le producer et les développeurs pour définir la direction artistique d'un jeu mobile
  • Créer des univers 3D stylisés à partir de références ou de maquettes
  • Intégrer et organiser des assets dans Unity, tout en assurant leur qualité visuelle et optimisation
  • Utiliser des outils IA (type générateurs d'images, assistants créatifs) pour :
    • Explorer des styles
    • Générer des idées visuelles
    • Booster la phase d'itération
  • Participer à la veille artistique : tendances Casual, nouvelles techniques de modélisation & IA
  • Proposer des concepts originaux qui peuvent donner naissance à de nouveaux prototypes

Candidate Profile

Ce qu'on recherche chez toi :
  • Une affinité forte avec le style Casual / Hybrid Casual (exemple : https://play.google.com/store/apps/details?id=idle.farm.breaker&hl=us )
  • Curiosité et ouverture d'esprit vis-à-vis des outils IA dans la création artistique
  • Maîtrise de Blender / Figma.
  • Connaissance de Unity (et un plus si tu sais animer directement dans Unity)
  • Bonne main en 2D & 3D : modé, textures, shaders, low poly, lighting, fog, particules...
  • Sens du game feel visuel, sens du rythme et du feedback dans l'espace UI/UX
  • Organisation, autonomie, et bon esprit d'équipe
  • Tu communiques clairement, tu sais défendre une idée mais aussi écouter

Additional Information

Durée : 6 mois - Télétravail + 1 semaine / mois à Paris (hébergement & transport pris en charge)
Pas d'alternance ou de contrat pro

Ce qu'on t'offre
  • Une immersion complète dans le pipeline créatif d'un studio de jeux mobile en lien avec les éditeurs internationaux
  • Un stage 100 % remote avec une team soudée, passionnée, et bienveillante
  • 1 semaine / mois tous ensemble à Paris (on paie le train et le logement ? ? )
  • Participation aux bonus en cas de succès d'un jeu
  • Carte SWILE,

Provide

Portfolio en ligne, CV, références,

To: Géraud Paillard-Brunet

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About The Company

Pinpin TeamPinpin Games is a mobile game development studio based in Paris and Bordeaux since 2008.Since 2017, our ambition has been to create the best mobile games in the mobile games industryWe already have numerous hits to our credit and over 100 million downloads.We see mobile games as the perfect playground for inventing simple, effective gameplay that will be distributed worldwide.After many years of success in Hyper Casual games, Pinpin Team has been focusing for some months now on larger-scale projects, particularly in the field of Hybrid and Casual.We're a young, dynamic team. Our studio is on a human scale (15 people), which allows everyone to have a direct influence on projects.We are in Open Office 3 weeks a month and 1 week, we all meet in Paris.

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (Remote)

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