Technical Art Director

1 Year ago • 5 Years +
Art

Job Description

As the Studio Technical Art Director at Flying Wild Hog, you'll be crucial in shaping the technical execution of the artistic vision across all projects. You will oversee the art content production pipelines, managing a team of Technical Artists, Technical Animators, Material Artists, and VFX Artists to deliver high-quality visual experiences. Key responsibilities include directing production pipelines, managing the team by setting goals, providing feedback and support, coordinating with project management by advising on development strategy and standardizing TechArt and Art production processes across the entire company. Collaborating with senior and art leadership to establish processes for art production to meet Artistic Direction and Technical Quality.
Must Have:
  • 5+ years of video game industry experience.
  • Expertise in graphic production methods for AAA projects.
  • Experience with Unreal Engine, Perforce, Jira
  • Proficiency in industry-standard graphics software.
  • Good knowledge of a programming language.
  • Excellent communication skills in English.
Perks:
  • Flexible work arrangements (office, hybrid, remote).
  • Private medical care.
  • Sports card (FitProfit card).
  • Access to Hogs Academy.
  • Professional mental health support.
  • Language lessons (Polish and English).
  • Flexible working hours.
  • Opportunity to impact game development.
  • Team support and knowledge sharing.
  • Positive team environment.

Add these skills to join the top 1% applicants for this job

real-time-vfx
team-management
communication
excel
3ds-max
artistic-vision
unreal
game-texts
lighting-shading
texturing
composition
c#
maxscript
python
perforce
photoshop
jira
blender

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!
From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE POSITION

As a Studio Technical Art Director at Flying Wild Hog, you will play a crucial role in shaping technical execution of the artistic vision for all our projects. You will be responsible for overseeing the art content production pipelines and supervising a team of Technical artists, Technical animators, Material artists and VFX artists to ensure the delivery of top-tier visual experiences.

KEY RESPONSIBILITIES

1. Direction of Production Pipelines:

    • Identify artistic and technical constraints of the project to oversee the creation of tools, processes, and methods that optimize graphic production, including environment composition, asset modeling, texturing, lighting, and VFX.

    • Guide the implementation and monitoring of technical validation and world compliance processes to optimize CPU and GPU performance.

    • Initiate and supervise research and innovation phases on tools or methods to materialize artistic intentions while respecting project constraints.

2. Team Management:

    • Lead and mentor team leads, setting goals, and priorities and guiding them to meet production team expectations.

    • With collaboration of HR provide regular feedback and support to help team members develop their full potential.

    • Foster a growth mindset within leads and teams to excel in R&D and Preproduction phases. 

3. Coordination with Project Management:

    • Act as an expert on graphic production pipelines, advising the Directors on development strategy.

    • Coordinate research efforts with other studios and projects, maintaining regular synchronization with other Directors.

4. TechArt & Art Standardization:

    • Collaborate with senior leadership and art leadership in stablishing effective processes for art production that meet both Artistic Direction and Technical Quality. 

    • Standardize the processes for TechArt and Art production across the entire company.

    • With the team, develop and enforce best practices for asset creation, optimization, and implementation across all projects.

    • Collaborate with the art and engineering teams to innovate and implement new tools and techniques to enhance the production pipeline.

 

QUALIFICATIONS

  • Over 5 years of experience in the video game industry with several productions as a Technical Artist, Associate Technical Art Director, or Technical Art Director.
  • Strong expertise in graphic production methods and pipelines for AAA projects.
  • Experience with Unreal Engine, Perforce, Jira
  • Proficiency in industry-standard graphics software (3DS Max, Substance, Photoshop, Blender, etc.).
  • Good knowledge of at least one programming language (scripting: Python, MaxScript, C#, etc.).
  • Excellent communication and interpersonal skills, capable of effectively addressing both artistic and technical issues.
  • Proficiency in English

IF YOU JOIN US

  • Decide how you work, from the office, hybrid or remote.
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card).
  • You can develop further by joining the Hogs Academy.
  • You can count on professional mental health support.
  • You will benefit from language lessons (Polish and English).
  • Freely plan your working hours - core hours 11:00-16:00.
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us.
  • You can depend on team support and shared knowledge.
  • You will join a strong, harmonious team and people with positive energy.

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