Senior VFX Artist

10 Minutes ago • 3 Years + • VFX

Job Summary

Job Description

Flying Wild Hog is seeking a Senior VFX Artist to design, create, and implement in-game special effects using Unreal Engine 5. The role involves crafting real-time visual effects for gameplay and cinematics, developing VFX assets like textures and fluid simulations, and optimizing effects. The ideal candidate will possess strong technical and artistic skills, collaborating closely with Game Designers, 3D Artists, and Programmers to deliver remarkable visual experiences.
Must have:
  • Creating real-time visual effects (e.g., environmental effects, flames, dust, sprays of water, magic effects), both for gameplay and cinematics
  • Creating various VFX assets: textures, materials, meshes, fluid simulations
  • Executing the process from prototype to final assets
  • Close cooperation with Game Designers, 3D Artists, and Programmers
  • Effects optimization
  • At least 3 years of experience with visual effects for games
  • Experience with creating VFX in Unreal Engine is a must
  • Experience with Photoshop / 3D (Maya, Max, Blender etc.)
  • Iterative approach
  • Ability to create natural/believable effects
  • Experience in using a version control system
  • Portfolio
Good to have:
  • Working experience in the gaming industry
  • Experience with 3rd party software, Fume FX, Houdini, RealFlow
  • Shipped title experience
Perks:
  • Flexible work options (office, hybrid, or remote)
  • Private medical care (fully financed by the employer)
  • Sports card (FitProfit card)
  • Hogs Academy development program
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Real impact on various aspects of the game

Job Details

The VFX Artist will design, create, and implement in-game special effects (like explosions, fire, smoke, etc.) and other environmental effects, special abilities, weapon attacks, etc. powered by Unreal 5. The ideal candidate understands the creation of remarkable in-game visual effects and should exhibit creativity, technical skills, and artistic skills.

  • Creating real-time visual effects (e.g., environmental effects, flames, dust, sprays of water, magic effects), both for gameplay and cinematics
  • Creating various VFX assets: textures, materials, meshes, fluid simulations
  • Executing the process from prototype to final assets
  • Close cooperation with Game Designers, 3D Artists, and Programmers
  • Effects optimization
  • At least 3 years of experience with visual effects for games
  • Experience with creating VFX in Unreal Engine is a must
  • Experience with Photoshop / 3D (Maya, Max, Blender etc.)
  • Iterative approach
  • Ability to create natural/believable effects
  • Experience in using a version control system
  • Portfolio
  • Working experience in the gaming industry
  • Experience with 3rd party software, Fume FX, Houdini, RealFlow etc,. will be a plus
  • Shipped title experience will be a plus
  • Decide how you work, from the office, hybrid or remote
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)
  • You can develop further by joining the Hogs Academy
  • You can count on professional mental health support
  • You will benefit from language lessons (Polish and English)
  • Freely plan your working hours - core hours 11:00-16:00
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us

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