Technical Artist (World of Warships)

1 Month ago • All levels • Technical Art

Job Summary

Job Description

Wargaming seeks a Technical Artist for its World of Warships team. Responsibilities include collaborating with art and programming teams to improve graphics workflows, developing tools and scripts (Blender, Python) for asset creation and optimization, providing technical support to artists, integrating and testing assets in the game engine, and staying current with new technologies. The role requires proficiency in Blender, Python scripting, Git, and 3D graphics principles. Experience in a similar role or a strong portfolio is essential. The position will be hybrid after a probationary on-site period.
Must have:
  • Proficiency in Blender and Python
  • Experience with APIs and Git
  • Understanding of 3D graphics
  • Collaboration with artists and programmers
  • Problem-solving and attention to detail
Good to have:
  • Maya proficiency
  • C++ experience
  • Familiarity with other 3D software and game engines
  • Performance optimization knowledge
  • Experience with proprietary engines
Perks:
  • Annual leave (20+ days)
  • Paid time off (Personal Days, Birthday Leave etc.)
  • Sick Leave Compensation
  • Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development opportunities
  • English clubs
  • Mental well-being program
  • Commuting allowance
  • Company events
  • FitPass membership
  • Employee discounts
  • Personal Gaming Account
  • Office snacks and subsidized canteen

Job Details

Job Overview

Wargaming is seeking a Technical Artist with extended knowledge of programming languages and Game Engines to join Visual Department's Tech Art team. You will be faced with various tasks - from general art supporting routine to infrastructural changes for the whole project and graphics features in our in-house game engine.

What will you do?

  • Collaborate with both the art and programming teams to streamline and enhance graphics production workflows 

  • Develop tools, scripts, and workflows in Blender to facilitate the creation and optimization of art assets

  • Provide technical support to artists and troubleshoot any issues they encounter

  • Integrate and test art assets in the game engine to ensure their visual quality and performance

  • Stay updated with the latest technologies and techniques to enhance our graphics pipeline

What are we looking for?

  • Proficiency in Blender is essential, proficiency in Maya is nice to have

  • Strong scripting skills in Python and working with API

  • Solid understanding of version control systems, specifically Git

  • Good understanding of 3D graphics principles and techniques

  • Proven experience in a similar role or demonstrated portfolio

  • Ability to work collaboratively with both artists and programmers

  • Strong problem-solving skills and attention to detail

  • Basic understanding of UX and decomposition

  • C++ experience (nice to have) 

What additional skills will help you stand out?

  • Familiarity with other 3D software tools and game engines. 

  • Knowledge of performance optimization techniques.

  • Experience working with proprietary engine 

Work mode

Onsite during probation period, and hybrid after it (3 days of work from the office).

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)

  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)

  • Sick Leave Compensation, Maternity Leave Benefits  

  • Premium Private Health Insurance

  • Career development and education opportunities within the company

  • English clubs and platform for learning languages

  • Mental well-being program (iFeel)

  • Commuting allowance

  • Company events

  • FitPass membership

  • Discounts for employees

  • Personal Gaming Account

  • Coffee, fruits, and snacks in the office

  • On-site canteen with subsidized prices for food and drinks

  • Seniority Awards

  • Referral program - you can recommend the best talents to the Company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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