The Division Resurgence - Tools Developer

2 Months ago • All levels • Technical Art

Job Summary

Job Description

Ubisoft seeks an experienced Tool Developer to design, develop, and maintain tools supporting art, design, and programming teams. Responsibilities include collaborating with cross-functional teams to identify workflow bottlenecks and develop solutions, ensuring tools are user-friendly and well-integrated. The role requires strong programming skills (Python, C#, C++), experience with game engines (Unreal Engine, Unity), and excellent problem-solving abilities. The successful candidate will troubleshoot issues, stay updated on industry trends, optimize tools for performance, and provide technical support. Reporting to the Lead Developer, this role requires strong communication and collaboration skills.
Must have:
  • Tool development experience
  • Proficiency in Python, C#, or C++
  • Game engine experience (Unreal, Unity)
  • Problem-solving & collaboration skills
Good to have:
  • Experience creating artist/designer tools
  • Knowledge of mobile game development
  • Experience with online multiplayer systems
Perks:
  • Profit Sharing
  • Yearly company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% Navigo pass reimbursement
  • Lunch vouchers
  • Healthcare for family
  • Gym access

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown!

Job Description

We are seeking an experienced Tool Developer to join our team.
The ideal candidate will be responsible for designing, developing, and maintaining tools that support various disciplines within the development team, including art, design, and programming.
This role requires strong technical expertise and a passion for creating efficient, user-friendly tools that streamline workflows and enhance productivity.
The Tool Developer will report to and work under the management of the Lead Developer.

Key Responsibilities

  • Design, develop, and maintain custom tools and pipelines to improve the efficiency and workflows of other teams, such as designers, artists, and developers.
  • Collaborate with cross-functional teams to identify bottlenecks in current workflows and develop solutions to address those needs.
  • Ensure that all tools are well-documented, user-friendly, and integrate seamlessly into the existing development pipeline.
  • Troubleshoot and resolve issues related to tools and pipelines, ensuring smooth operation across the team.
  • Stay up-to-date with industry trends and tool development best practices, and implement new technologies where appropriate.
  • Optimize tools for performance, scalability, and ease of use.
  • Provide technical support and guidance to team members on how to effectively use the tools.
  • Conduct regular code reviews and contribute to maintaining a high standard of code quality.
  • Report to and work under the guidance of the Technical Director, ensuring alignment with project goals and technical direction.

Qualifications

Relevant experience, skills and knowledge

  • Proven experience in tool development or similar roles, with expertise in creating custom tools and pipelines for game development or similar industries.
  • Strong programming skills in languages such as Python, C#, or C++.
  • Experience with game engines (e.g., Unreal Engine, Unity) and knowledge of their scripting and tool development environments.
  • Excellent problem-solving skills and the ability to address technical challenges across multiple teams.
  • Strong communication and collaboration skills, with the ability to work effectively with team members from different disciplines.
  • Ability to quickly learn and adapt to new tools and technologies.
  • Experience in creating artist- or designer-friendly tools is a plus.
  • Knowledge of mobile game development and online multiplayer systems is desirable.

Additional Information

Ubisoft's perks 

💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your Navigo pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
📍 Our brand new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.

Additional information

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.

The position is attached to the International Headquarters in Paris.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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