Tools Programmer

3 Months ago • All levels

About the job

Overview:

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.


With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!

Responsibilities:
Your Daily Life at Bethesda Game Studios

As Tools Programmer, you will…
  • Be responsible for optimizing, and improving build & deployment pipelines
  • Design and implement new tools across various game development disciplines (Art, Level Design, Scripting, etc.)
  • Own end to end (C++ game engine side, content pipeline, to deployment) creation and optimization of CI/CD infrastructure
  • Communicate with other departments to improve and debug existing tools, workflows and practices
  • Identify and fix issues or problems in the engine, editor, build system, or tool chains that affect content creation
  • Design and develop additional tools to improve development workflow
  • Participate in code reviews and an agile development process
  • Reconstitute stale/legacy products to allow them to build/deploy in modern pipeline
  • Accurately estimate your schedules and deliver high quality work products to that schedule
  • Write clear, maintainable, portable code
Qualifications:
What Makes You S.P.E.C.I.A.L.

  • You possess expert knowledge of version control systems and branching concepts (Git/Perforce)
  • You are an expert in CI/CD pipelines and game development workflows
  • You have experience with TeamCity/Jenkins
  • You have strong expertise in C++ and programming in game engines
  • You have previous experience in tools programming in the game industry
  • You have experience writing code that balances performance and maintainability
  • You possess solid math skills
  • You have expertise in one or more scripting languages (Python preferred)
  • You have strong interpersonal skills and problem-solving ability
Preferred Skills:
Bonus Skills

  • You possess a Bachelor's degree in Computer Science or related field (or equivalent experience)
  • You have competent Linux System Administrator knowledge
  • You are experienced in QT
  • You are knowledgeable of rapid internal tool development with web services and similar
  • You are familiar with the following:
    • Automated testing systems, game patching systems, and server deployment
    • In-game scripting languages
    • Asset dependency systems
    • Cloud Infrastructure (AWS or Azure)
    • Bethesda Game Studios games
Salary Range:
Tools Programmer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
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About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

Maryland, United States (Remote)

Maryland, United States (On-Site)

Maryland, United States (On-Site)

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