UGC Game Planner

8 Minutes ago โ€ข 3 Years +
Game Production

Job Description

Level Infinite, Tencent's international game brand, seeks a UGC Game Planner. This role involves designing and producing game UGC pipelines, creation tools, operational capabilities, and Gameplay modules. Level Infinite aims to deliver fun, authentic gaming experiences globally and supports partner studios in unleashing product potential, with titles like PUBG MOBILE and Honor of King. The planner will contribute to a vibrant player community.
Good To Have:
  • Possess Prompt Engineering ability for large language models.
  • Experience with large language model integration applications.
Must Have:
  • 3+ years of game planning experience.
  • Strong systematic thinking and logical ability.
  • Able to independently complete full process from experience decomposition to development follow-up.
  • Deep insight into UGC ecosystem; familiar with mainstream UGC games and editor products.
  • Experience in high-quality UGC creation on platforms like Roblox/Yuanmengzhixing/Danzhaipaidui.
  • Experience in leading or deeply participating in content editor or workflow pipeline design.
  • Experience in planning creator incentive programs or content operation activities.
  • Technical planning ability; familiar with Unity/UE; able to communicate with developers.

Add these skills to join the top 1% applicants for this job

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game-texts

Team Introduction

Level Infinite is Tencent's international game business brand, dedicated to bringing fun, authentic gaming experiences to global players, allowing them to enter the game world anytime, anywhere; and by building an inclusive, interconnected, and convenient player community, promoting sharing and communication.

Level Infinite provides a range of support and services to partner studios, helping them unleash their product potential.

Level Infinite's published products include popular games such as "PUBG MOBILE", "Goddess of Victory: NIKKE ", "Honor of King", and has partnered with studios to launch multiple products including "Warhammer 40K: Darktide" from Fatshark, "Dune: Awakening" from Funcom, and "Nightingale" from Inflexion Studios. To learn more about Level Infinite, please visit www.levelinfinite.com and follow our official accounts on Twitter, Facebook, Instagram, and Youtube.

Job Responsibilities

Responsible for the design and production of game UGC pipelines, creation tools and templates, operational capabilities, and Gameplay modules.

Job Requirements

1. 3+ years of game planning experience; extensive involvement and in-depth research in various game types, able to clearly deconstruct their gameplay systems.

2. Possess strong systematic thinking and logical ability, able to independently complete the entire process from experience decomposition, document writing to development follow-up.

3. Deep insight into the UGC ecosystem, familiar with various mainstream UGC games and editor products, and possess at least one of the following experiences:

  • Creation experience: high-quality creative works on platforms such as Roblox/Yuanmengzhixing/Danzhaipaidui.
  • Pipeline/tool design experience: led or deeply participated in content editor, workflow pipeline design.
  • Operations experience: planned creator incentive programs, content operation activities, etc.

4. Possess certain technical planning abilities, familiar with basic operations of at least one mainstream game engine such as Unity/UE, able to communicate smoothly with developers, and understand the boundaries of technical implementation.

Bonus points:

Possess Prompt Engineering ability for large language models, experience with large language model integration applications preferred.

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