3D Animator Generalist (Contract)

5 Years ago • 2 Years + • 3D Animation

Job Summary

Job Description

As a 3D Animator Generalist, you will be responsible for creating environments, 3D objects, 3D models and their animations for mobile games. You will work closely with the development team, including the Creative Director, Game Designers, Programmers, and Producers. Your responsibilities include designing 3D environments and objects, animating characters and objects, creating models for gameplay elements, designing textures, creating 2D art and UI, optimizing assets, and participating in production meetings. This role requires a creative, resourceful, and organized individual with strong time management skills.
Must have:
  • Design 3D environments and objects
  • Master animation of characters and rigging
  • Create models for different gameplay elements
  • Expert knowledge of Maya and Photoshop
  • Strong drawing and illustration skills
Good to have:
  • Knowledge of After Effects software

Job Details

Animateur 3D Généraliste /3D Animator Generalist (poste contractuel/Contractual position)



Nous recherchons une personne créative et passionnée pour combler le poste d’Animateur généraliste 3D. Dans ce rôle, vous allez travailler avec les marques d’enfants les plus médiatisées sur le marché. En tant qu’animateur 3D généraliste, vous serez responsable de tâches principalement 3D variées du développement de nos jeux mobiles en créant des environnement, objets 3D, modèle 3D ainsi que leurs animations et en les suivant de la phase conceptuelle à la réalisation finale. Vous serez également appelé à faire des illustrations / concept 2D lors de la phase conceptuelle/créative du projet.  Vous travaillerez en étroite collaboration avec l'équipe de développement, y compris le VP créatif, les concepteurs de jeux, les programmeurs et les producteurs.


 

Responsabilités :



  • Concevoir des environnements 3D ;
  • Concevoir des objets 3D ;
  • Bonne maîtrise de l’animation de personnage 3D et de rigging;
  • Bonne maîtrise de l’animation d’objet 3D ;
  • Création de modèles pour les différents éléments, « le gameplay » ;
  • Concevoir des textures et les appliquer sur des objets ou environnement 3D ;
  • Création de concept art 2D et design d’objets dans le style de l'application;
  • Conception et couleurs des différents éléments visuels ;
  • Création de « UI » 2D ou 3D, statique ou animé ;
  • Optimiser, revisiter, modifier des objets / modèles existant ;
  • Optimiser les « assets » de l'art (vecteurs graphiques) ;
  • Participer à des réunions / projets de développement de la production ;

 


Qualifications :



  • Bac en art et/ou en technique de modélisation / animation 3D ou équivalent ;
  • Un minimum de 2 années ou plus d’expérience dans un rôle similaire dans le domaine du développement des jeux vidéo mobile ;
  • Maîtrise la conception et les principes de modélisation 3D pour le jeu vidéo ;
  • Connaissance experte de Maya ;
  • Connaissance experte de Photoshop ;
  • Connaissance du logiciel After-Effects est un atout ;
  • Bonne maîtrise du dessin et illustration ;
  • Capacité à travailler dans une équipe multidisciplinaire ;
  • Bonne gestion du temps et respect des délais établis par la production ;
  • Souci du détail ;
  • Faire preuve de créativité, de débrouillardise, d'organisation et de discipline ;
  • Adaptabilité et flexibilité.

 



3D Animator Generalist (Contractual position)


 

We are looking for a creative and passionate individual to fill the position of Animator 3D Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Animator Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will work closely with the development team, including the Creative Director, Game Designers, Programmers, and Producers.



Responsibilities:



  • Design 3D environments;
  • Design 3D objects;
  • Master animation of characters and rigging;
  • Master animation of objects;
  • Create models for different elements of the Gameplay;
  • Design textures and apply them on objects or 3D environments;
  • Create 2D art concept and object design in the style of the application;
  • Design and color the different visual elements;
  • Create the UI in 2D and 3D in static or animated;
  • Optimize, revisit, modify existing objects / models;
  • Optimize the art assets (graphic vectors);
  • Participate in production development meetings / projects;

 

 

Qualifications:


 

  • Bachelor's degree in art and / or 3D modeling technique or equivalent;
  • A minimum of 2 years or more of experience in a similar role in the field of mobile video game development;
  • Expert knowledge of Maya;
  • Expert knowledge of Photoshop;
  • Knowledge of After Effects software is an asset;
  • Master the design and principles of 3D modeling for video games;
  • Good knowledge of 3D animation and creation of low-resolution 3D model;
  • Strong drawing and illustration skills;
  • Ability to work in a multidisciplinary team;
  • Time management skills; respect production deadlines;
  • Attention to details;
  • Creative, resourceful, organized and disciplined individual;
  • Adaptability and flexibility required.

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